Rust Wipe StatsWipe forecast
Now 69,961 players 11,800 servers 123 fresh wipes in 3 h

Local forecast

My Test Rust Server

Offline 101.183.86.100:28015 checked 22d ago

Current conditions

observed 22d ago
2 / 10
players now
Offline H – · avg 0 7-day high and average

20% full

7-day average
0
peak –
Rank
#12,181
top 54%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 06:08 UKTue 6 Oct, 05:08 UTC · 22d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
504/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
339/ 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average
39/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
35/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average
105/ 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
126/ 200

Quick answers

from the figures on this page

Server facts

Is My Test Rust Server online at the moment, and how consistent is its uptime?

My Test Rust Server is currently offline, with the last sighting 22 days 8 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 6 October 2026.

Where does My Test Rust Server run from?

For My Test Rust Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 101.183.86.100:28015 is its address.

What version of Rust is running on My Test Rust Server?

On My Test Rust Server you will find Rust network protocol 2634 and build 166652, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on My Test Rust Server?

These are the tags My Test Rust Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does My Test Rust Server appear among the Rust Wipe Stats lists and filters?

My Test Rust Server appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is My Test Rust Server on?

The game generates the map on My Test Rust Server, procedural, size 2,000, seed 12632. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does My Test Rust Server use, and what rules does it enforce?

The name of My Test Rust Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does My Test Rust Server schedule its wipes for?

The record of My Test Rust Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days 16 hours is how long the current world has been running.

What happens on My Test Rust Server when wipe day arrives?

Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population

Is My Test Rust Server busy or quiet?

At this moment My Test Rust Server is down, having last been seen 22 days 8 hours ago.

What position does My Test Rust Server hold among Rust servers?

The last seven days of player hours rank My Test Rust Server at #12,181, in the top 54% of ranked servers.

How to join

What do you do to join My Test Rust Server?

Enter client.connect 101.183.86.100:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players It holds 10 players.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.