Rust Wipe StatsWipe forecast
Now 96,179 players 11,824 servers 529 fresh wipes in 3 h

Local forecast

Hyper Layer Test

Offline 102.209.116.71:28015 checked 28d ago

Current conditions

observed 28d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,608
top 70%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
239/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
321/ 350
eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average
480/ 8
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
797/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
49/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
889/ 950

Quick answers

from the figures on this page

Server facts

How reliable is Hyper Layer Test, and is it online now?

Last seen 28 days 11 hours ago, Hyper Layer Test is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 30 September 2026 it was first recorded by Rust Wipe Stats.

What location is Hyper Layer Test based in?

No region is published by Hyper Layer Test. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 102.209.116.71:28015.

What Rust version is Hyper Layer Test on?

On Hyper Layer Test you will find Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on Hyper Layer Test?

For the game's server browser, Hyper Layer Test publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs165217 (Build): Build 165217 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Hyper Layer Test?

The Rust Wipe Stats lists that include Hyper Layer Test are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is Hyper Layer Test on?

A procedural map of size 3,500 with seed 1684990273, generated by the game, runs on Hyper Layer Test. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does Hyper Layer Test use, and what rules does it enforce?

No gather rate appears in the name Hyper Layer Test. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Community in the server browser. This server has VAC switched on.

Wipe times

Which days and times does Hyper Layer Test schedule its wipes for?

Too few wipes on Hyper Layer Test are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 4 hours.

Population history

Is Hyper Layer Test busy or quiet?

The last time Hyper Layer Test was seen was 28 days 11 hours ago; it is offline right now.

Where does Hyper Layer Test sit in the rankings?

Ranked #16,608 on seven-day player hours, Hyper Layer Test is in the top 70% of all ranked servers.

Getting in

How do you get into Hyper Layer Test?

Two ways in: press F1 and enter client.connect 102.209.116.71:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://hyperlayer.net is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players It holds 50 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs165217
Build Build 165217 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.