Local forecast
My Rust server | Powered by AMP
Online 102.216.74.212:28015 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,411
- top 69%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 08:05 UKThu 15 Oct, 07:05 UTC · 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on My Rust server | Powered by AMP?
Its average over the last 48 hours was 24 server fps, and it never dropped below 10. The world held as many as 111,739 entities, buildings and deployables included. Memory use reached 4,014 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is My Rust server | Powered by AMP online at the moment, and how consistent is its uptime?
Right now My Rust server | Powered by AMP is up and running. Going by its reported uptime, the last restart was about 4 days 18 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is My Rust server | Powered by AMP based in?
For My Rust server | Powered by AMP, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 102.216.74.212:28015 is its address.
What version of Rust is running on My Rust server | Powered by AMP?
Rust network protocol 2635 and build 168909 on Linux is what My Rust server | Powered by AMP runs. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on My Rust server | Powered by AMP?
These are the tags My Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^p (PvE): The danger comes from the world, not other players. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does My Rust server | Powered by AMP appear among the Rust Wipe Stats lists and filters?
My Rust server | Powered by AMP appears in the following Rust Wipe Stats lists: Community Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on My Rust server | Powered by AMP?
A procedural map of size 4,500 with seed 6738, generated by the game, runs on My Rust server | Powered by AMP. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on My Rust server | Powered by AMP?
Gather rate is not given in the name for My Rust server | Powered by AMP. The default of 8 players is the group limit here. This server runs pve, no player fighting. Community is its listing in the server browser. This server has VAC switched on.
Wipe days
Which days and times does My Rust server | Powered by AMP schedule its wipes for?
The record of My Rust server | Powered by AMP's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 12 days 19 hours.
What happens on My Rust server | Powered by AMP when wipe day arrives?
The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
How many players does My Rust server | Powered by AMP hold?
Out of 100 slots, My Rust server | Powered by AMP has 0 filled right now. The average for the past week is 0 players.
What position does My Rust server | Powered by AMP hold among Rust servers?
The last seven days of player hours rank My Rust server | Powered by AMP at #15,411, in the top 69% of ranked servers.
Getting in
What steps let you join My Rust server | Powered by AMP?
Open the console in Rust with F1, then type client.connect 102.216.74.212:28015 to join. On this page, Launch Rust does the same through Steam.