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Now 82,944 players 11,853 servers 171 fresh wipes in 3 h

Local forecast

[ZA]MadHouse-Test| South-Africa

Offline 102.39.90.175:28025 checked 6d ago

biweekly wipes vanillamoddedcarbon

Current conditions

observed 6d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,388
top 70%
Last wipe
6d ago
biweekly schedule
Next wipe
7d 18h
Wed 4 Nov, 15:15 UK · 15:15 UTC

Next wipe

Wednesday 4 November, 15:15 UK · 15:15 UTC

in 7d 18h

–days
–hours
–min
–sec

Biweekly: 14 days after its last wipe

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Wednesday 4 November, 15:15 UK · 15:15 UTC, in 7d 18h. Biweekly: 14 days after its last wipe

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated ZA Vanilla 1 - 15 Oct AF · groups of 8+ · biweekly · 9 on average
3/ 100
Intoxicated ZA Vanilla 3 - 01 Oct AF · groups of 8+ · monthly · 20 on average
23/ 150
ServerZ Rust Monthly ZA AF · groups of 8+ · monthly · 2 on average
1/ 50
Voodoo ZA AF · groups of 8+ · monthly · 1 on average
9/ 100
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 36 on average
45/ 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 19 on average
1/ 100

Quick answers

from the figures on this page

Server details

How reliable is [ZA]MadHouse-Test| South-Africa, and is it online now?

Right now [ZA]MadHouse-Test| South-Africa is down; the last sighting was 6 days 5 hours ago. It was up for 0 of 120 hours across the last 5 full days, 0% of the time. On 21 October 2026 it was first recorded by Rust Wipe Stats.

Where does [ZA]MadHouse-Test| South-Africa run from?

Its name points to Africa, though [ZA]MadHouse-Test| South-Africa publishes no region tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 102.39.90.175:28025.

What Rust version is [ZA]MadHouse-Test| South-Africa on?

On [ZA]MadHouse-Test| South-Africa you will find Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on [ZA]MadHouse-Test| South-Africa?

The server browser reads these tags from [ZA]MadHouse-Test| South-Africa: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^b (Biweekly): A wipe falls every other week; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry [ZA]MadHouse-Test| South-Africa?

[ZA]MadHouse-Test| South-Africa appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Region: Africa; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Settings and rules

Which map is in use on [ZA]MadHouse-Test| South-Africa?

The game generates the map on [ZA]MadHouse-Test| South-Africa, a procedural one.

What settings does [ZA]MadHouse-Test| South-Africa use, and what rules does it enforce?

Gather rate is not given in the name for [ZA]MadHouse-Test| South-Africa. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. Its own description reads vanilla: no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does [ZA]MadHouse-Test| South-Africa schedule its wipes for?

biweekly: 14 days after its last wipe is what the estimate of [ZA]MadHouse-Test| South-Africa's next wipe rests on. Expect the next wipe on Wednesday 4 November at 15:15 UTC. The world it is running now dates from 6 days 5 hours. Its tags list a wipe every two weeks.

Player counts

How many players does [ZA]MadHouse-Test| South-Africa hold?

The last time [ZA]MadHouse-Test| South-Africa was seen was 6 days 5 hours ago; it is offline right now. The seven-day average stands at 0 players.

What position does [ZA]MadHouse-Test| South-Africa hold among Rust servers?

Player hours over the past week put [ZA]MadHouse-Test| South-Africa at #15,388, inside the top 70% of all ranked servers.

How to join

How do you get into [ZA]MadHouse-Test| South-Africa?

Enter client.connect 102.39.90.175:28025 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167781
Build Build 167781 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Wipe schedule

^b
Biweekly A wipe falls every other week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.