Rust Wipe StatsWipe forecast
Now 103,775 players 11,888 servers 413 fresh wipes in 3 h

Local forecast

[AUS] Rust in Peace

Online 103.1.213.69:28015 checked 9m ago

moddedoxide

Current conditions

observed 9m ago
0 / 50
players now
Empty H 6 · avg 1 7-day high and average

0% full

7-day average
1
peak 6
Rank
#3,707
top 17%
Last wipe
27d ago
no schedule published
Next wipe
7d 0h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 0h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 0h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 0h FW

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 0h. The force wipe · high confidence

10
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 17 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:34 UK FWThu 1 Oct, 18:34 UTC · 27d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Rustafied.com - AU Main OC · groups of 16+ · weekly · 147 on average
132/ 250
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 122 on average
18/ 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 48 on average
33/ 150
Rustafied.com - AU Medium OC · groups of 16+ · biweekly · 36 on average
59/ 100
Rustafied.com - AU Friday OC · groups of 16+ · weekly · 29 on average
7/ 100

Quick answers

from the figures on this page

Server facts

How smoothly does [AUS] Rust in Peace run?

Server fps averaged 72 in the last 48 hours; the lowest was 57. Buildings, deployables and all else in the world took the entity count to a peak of 158,838. The peak memory draw was 4,051 MB. Lag is what players call it when fps is low and entities are piling up.

Is [AUS] Rust in Peace online at the moment, and how consistent is its uptime?

As of now, [AUS] Rust in Peace is online. The uptime it reports puts the last restart about 29 minutes ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is [AUS] Rust in Peace based in?

No region tag is published by [AUS] Rust in Peace, but the name suggests Oceania. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 103.1.213.69:28015 is its address.

What version of Rust is running on [AUS] Rust in Peace?

On [AUS] Rust in Peace you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on [AUS] Rust in Peace?

The server browser reads these tags from [AUS] Rust in Peace: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does [AUS] Rust in Peace appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include [AUS] Rust in Peace are: Oceania Rust servers and Modded Rust servers. These filters on the server list will bring it up: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is [AUS] Rust in Peace on?

The game generates the map on [AUS] Rust in Peace, procedural, size 4,750, seed 156157. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on [AUS] Rust in Peace?

Gather rate is not given in the name for [AUS] Rust in Peace. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe days

Which days and times does [AUS] Rust in Peace schedule its wipes for?

Once a month is all [AUS] Rust in Peace wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days 23 hours is how long the current world has been running.

What happens on [AUS] Rust in Peace when wipe day arrives?

At their busiest, its recent wipes averaged 10 players. The crowd on the latest wipe reached its high 17 hours in.

Player counts

Is [AUS] Rust in Peace busy or quiet?

The live count for [AUS] Rust in Peace: 0 players, with 50 slots in total. The seven-day average is 1 players, with a peak of 6. Its busiest point in the last 48 hours was 04:00 UTC, averaging 2 players.

What position does [AUS] Rust in Peace hold among Rust servers?

Player hours over the past week put [AUS] Rust in Peace at #3,707, inside the top 17% of all ranked servers.

Getting in

What steps let you join [AUS] Rust in Peace?

Enter client.connect 103.1.213.69:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://discord.com/invite/ZauXSQXDFq is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.