Rust Wipe StatsWipe forecast
Now 53,558 players 11,668 servers 87 fresh wipes in 3 h

Local forecast

[Local Server] All Welcome

Online 103.1.213.78:28065 checked 9m ago

Current conditions

observed 9m ago
0 / 50
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#15,213
top 68%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

01020304010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
478/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
316/ 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
36/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
35/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
160/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
77/ 100

Quick answers

from the figures on this page

Server details

How smoothly does [Local Server] All Welcome run?

Across the last 48 hours the average was 30 server fps, with a floor of 29. Buildings, deployables and all else in the world took the entity count to a peak of 94,266. Memory use reached 2,549 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is [Local Server] All Welcome online at the moment, and how consistent is its uptime?

Right now [Local Server] All Welcome is up and running. Its reported uptime shows a restart about 4 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 1 October 2026.

Where does [Local Server] All Welcome run from?

For [Local Server] All Welcome, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 103.1.213.78:28065 is its address.

What version of Rust is running on [Local Server] All Welcome?

Rust network protocol 2635 and build 168909 on Windows is what [Local Server] All Welcome runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

How should you read the tags on [Local Server] All Welcome?

For the game's server browser, [Local Server] All Welcome publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry [Local Server] All Welcome?

The Rust Wipe Stats lists that include [Local Server] All Welcome are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

Which map is in use on [Local Server] All Welcome?

The game generates the map on [Local Server] All Welcome, procedural, size 4,000, seed 1829117656. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on [Local Server] All Welcome?

No gather rate appears in the name [Local Server] All Welcome. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe days

When does [Local Server] All Welcome wipe?

Its rhythm cannot be read yet, as too few of [Local Server] All Welcome's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 26 days 10 hours is how long the current world has been running.

Population history

How many players does [Local Server] All Welcome hold?

Out of 50 slots, [Local Server] All Welcome has 0 filled right now. The seven-day average is 0 players, with a peak of 1.

What position does [Local Server] All Welcome hold among Rust servers?

Ranked #15,213 on seven-day player hours, [Local Server] All Welcome is in the top 68% of all ranked servers.

How to join

What steps let you join [Local Server] All Welcome?

Enter client.connect 103.1.213.78:28065 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.