Local forecast
Redline
Online 103.1.214.42:28025 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,353
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:20 UKFri 2 Oct, 08:20 UTC · 26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on Redline?
Server fps averaged 112 in the last 48 hours; the lowest was 95. At its peak the world had 69,963 entities, counting buildings, deployables and the rest. The peak memory draw was 3,456 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is Redline, and is it online now?
Right now Redline is up and running. Going by its reported uptime, the last restart was about 6 days 19 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 30 September 2026 it was first recorded by Rust Wipe Stats.
Where does Redline run from?
There is no published region for Redline. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 103.1.214.42:28025 is its address.
What version of Rust is running on Redline?
On Redline you will find Rust network protocol 2634 and build 166601, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on Redline?
The server browser reads these tags from Redline: gmrust (Game mode): The mode is plain Rust survival; mp30 (Max players): Capacity: 30; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166601 (Build): It runs game build 166601; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Redline?
Redline appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is in use on Redline?
Redline runs a procedural map of size 3,500, seed 648252, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Redline use, and what rules does it enforce?
No gather rate appears in the name Redline. No group setting is published, so the game default of 8 players applies. It plays as pve, no player fighting. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does Redline schedule its wipes for?
Too few wipes on Redline are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 26 days 17 hours.
What should you expect from wipe day on Redline?
At their busiest, its recent wipes averaged 3 players. 25 hours after the latest wipe, the crowd hit its peak.
Population
What sort of population does Redline carry?
Redline is carrying 0 players at the moment, out of 30 slots. The average for the past week is 0 players.
Where does Redline sit in the rankings?
Ranked #15,353 on seven-day player hours, Redline is in the top 69% of all ranked servers.
How to join
What steps let you join Redline?
Two ways in: press F1 and enter client.connect 103.1.214.42:28025, or join from this page with Launch Rust, which opens Steam and connects you.