Local forecast
A Shockbyte Rust Server
Online 103.15.237.116:25652 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,348
- top 69%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 05:52 UKThu 8 Oct, 04:52 UTC · 20d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does A Shockbyte Rust Server run?
Server fps averaged 140 in the last 48 hours; the lowest was 111. Buildings, deployables and all else in the world took the entity count to a peak of 83,228. At most it drew 4,491 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is A Shockbyte Rust Server, and is it online now?
As of now, A Shockbyte Rust Server is online. Going by its reported uptime, the last restart was about 6 days 10 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 8 October 2026.
What location is A Shockbyte Rust Server based in?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 103.15.237.116:25652 is its address.
What Rust version is A Shockbyte Rust Server on?
On A Shockbyte Rust Server you will find Rust network protocol 2634 and build 167781, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?
The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is A Shockbyte Rust Server on?
A Shockbyte Rust Server runs a procedural map of size 3,700, seed 38461994, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on A Shockbyte Rust Server?
Gather rate is not given in the name for A Shockbyte Rust Server. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes on A Shockbyte Rust Server are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 20 days 16 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
Its recent wipes drew an average peak of 2 players. 2 hours after the latest wipe, the crowd hit its peak.
Player counts
What sort of population does A Shockbyte Rust Server carry?
The live count for A Shockbyte Rust Server: 0 players, with 10 slots in total. The average for the past week is 0 players.
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over the past week put A Shockbyte Rust Server at #15,348, inside the top 69% of all ranked servers.
How to join
What steps let you join A Shockbyte Rust Server?
Enter client.connect 103.15.237.116:25652 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.