Local forecast
Project Z 3X
Online 103.15.237.143:23826 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #11,689
- top 52%
- Last wipe
- 25d ago
- biweekly schedule
- Next wipe
- 2d 3h
- Sun 1 Nov, 03:51 UK · 03:51 UTC
Next wipe
from its schedule tagSunday 1 November, 03:51 UK · 03:51 UTC
in 2d 3h
Its biweekly schedule tag · low confidence
Coming wipes
- Sun 1 Nov 03:51 UK · 03:51 UTC 2d 3h
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 18h FW
- Sun 15 Nov 03:51 UK · 03:51 UTC 16d 3h
- Sun 29 Nov 03:51 UK · 03:51 UTC 30d 3h
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 18h FW
- Sun 13 Dec 03:51 UK · 03:51 UTC 44d 3h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 03:51 UK · 03:51 UTC, in 2d 3h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:51 UKSun 4 Oct, 03:51 UTC · 25d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on Project Z 3X?
Server fps averaged 193 in the last 48 hours; the lowest was 119. At its peak the world had 47,412 entities, counting buildings, deployables and the rest. At most it drew 4,486 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is Project Z 3X, and is it online now?
You will find Project Z 3X online at the moment. The uptime it reports puts the last restart about 5 days 23 hours ago. In the last 7 full days it stayed up 143 of 168 hours, 85% of the time. On 3 October 2026 it was first recorded by Rust Wipe Stats.
What location is Project Z 3X based in?
No region is published by Project Z 3X. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 103.15.237.143:23826 is its address.
What Rust version is Project Z 3X on?
On Project Z 3X you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do Project Z 3X's tags tell you?
The server browser reads these tags from Project Z 3X: gmrust (Game mode): The mode is plain Rust survival; mp75 (Max players): 75 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Project Z 3X appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Project Z 3X are: 3x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
Rules and settings
Which map is in use on Project Z 3X?
Project Z 3X runs a procedural map of size 3,000, seed 13698755, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Project Z 3X use, and what rules does it enforce?
Project Z 3X sets gather at 3x, according to its own name. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does Project Z 3X wipe?
Too few of Project Z 3X's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Expect the next wipe on Sunday 1 November at 03:51 UTC. The current map and world began 25 days 20 hours. A fortnightly wipe schedule appears in its tags.
What happens on Project Z 3X when wipe day arrives?
Its recent wipes drew an average peak of 3 players. The crowd on the latest wipe reached its high 26 hours in.
Population
What sort of population does Project Z 3X carry?
Out of 75 slots, Project Z 3X has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players. Its busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.
Where does Project Z 3X sit in the rankings?
Player hours over the past week put Project Z 3X at #11,689, inside the top 52% of all ranked servers.
Join the server
How do you get into Project Z 3X?
Open the console in Rust with F1, then type client.connect 103.15.237.143:23826 to join. On this page, Launch Rust does the same through Steam.
