Local forecast
nagol's evil lair
Online 103.15.237.173:25726 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #6,804
- top 31%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 10:11 UKSat 24 Oct, 09:11 UTC · 5d ago | 3 | – | running | 0 |
| Thu 22 Oct, 11:37 UKThu 22 Oct, 10:37 UTC · 7d ago | 3 | – | 1.9 days | 3 |
| Thu 22 Oct, 03:42 UKThu 22 Oct, 02:42 UTC · 7d ago | 3 | – | 0.3 days | 3 |
| Wed 21 Oct, 11:00 UKWed 21 Oct, 10:00 UTC · 8d ago | 3 | – | 0.7 days | 3 |
| Tue 20 Oct, 08:39 UKTue 20 Oct, 07:39 UTC · 9d ago | 3 | – | 1.1 days | 2 |
| Sun 18 Oct, 02:44 UKSun 18 Oct, 01:44 UTC · 11d ago | 3 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on nagol's evil lair?
Its average over the last 48 hours was 239 server fps, and it never dropped below 232. At its peak the world had 9,253 entities, counting buildings, deployables and the rest. At most it drew 2,619 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is nagol's evil lair online at the moment, and how consistent is its uptime?
Right now nagol's evil lair is up and running. Going by its reported uptime, the last restart was about 2 days 21 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 18 October 2026.
What location is nagol's evil lair based in?
No region is published by nagol's evil lair. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 103.15.237.173:25726.
What version of Rust is running on nagol's evil lair?
Rust network protocol 2635 and build 168909 on Linux is what nagol's evil lair runs. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on nagol's evil lair?
These are the tags nagol's evil lair publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry nagol's evil lair?
nagol's evil lair appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
What map is nagol's evil lair on?
nagol's evil lair runs a procedural map of size 1,400, seed 1, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does nagol's evil lair use, and what rules does it enforce?
No gather rate appears in the name nagol's evil lair. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser. This server has VAC switched on.
Wipe days
When does nagol's evil lair wipe?
There is no next wipe to predict, because nagol's evil lair wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 5 days 2 hours.
What should you expect from wipe day on nagol's evil lair?
The average peak across its recent wipes was 3 players. Peak numbers on the latest wipe arrived 0 hours after the reset. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.
Player counts
What sort of population does nagol's evil lair carry?
nagol's evil lair is carrying 0 players at the moment, out of 40 slots. Averaged over seven days: 0 players, peaking at 3.
What position does nagol's evil lair hold among Rust servers?
Ranked #6,804 on seven-day player hours, nagol's evil lair is in the top 31% of all ranked servers.
Join the server
What do you do to join nagol's evil lair?
Open the console in Rust with F1, then type client.connect 103.15.237.173:25726 to join. On this page, Launch Rust does the same through Steam.