Rust Wipe StatsWipe forecast
Now 65,323 players 11,766 servers 190 fresh wipes in 3 h

Local forecast

nagol's evil lair

Online 103.15.237.173:25726 checked 7m ago

Current conditions

observed 7m ago
0 / 40
players now
Empty H 3 · avg 0 7-day high and average

0% full

7-day average
0
peak 3
Rank
#6,804
top 31%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:11 UKSat 24 Oct, 09:11 UTC · 5d ago 3 – running 0
Thu 22 Oct, 11:37 UKThu 22 Oct, 10:37 UTC · 7d ago 3 – 1.9 days 3
Thu 22 Oct, 03:42 UKThu 22 Oct, 02:42 UTC · 7d ago 3 – 0.3 days 3
Wed 21 Oct, 11:00 UKWed 21 Oct, 10:00 UTC · 8d ago 3 – 0.7 days 3
Tue 20 Oct, 08:39 UKTue 20 Oct, 07:39 UTC · 9d ago 3 – 1.1 days 2
Sun 18 Oct, 02:44 UKSun 18 Oct, 01:44 UTC · 11d ago 3 halved by day 1 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
500/ 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
388/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
49/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
48/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
51/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
161/ 200

Quick answers

from the figures on this page

Server details

Is performance good on nagol's evil lair?

Its average over the last 48 hours was 239 server fps, and it never dropped below 232. At its peak the world had 9,253 entities, counting buildings, deployables and the rest. At most it drew 2,619 MB of memory. Lag is what players call it when fps is low and entities are piling up.

Is nagol's evil lair online at the moment, and how consistent is its uptime?

Right now nagol's evil lair is up and running. Going by its reported uptime, the last restart was about 2 days 21 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 18 October 2026.

What location is nagol's evil lair based in?

No region is published by nagol's evil lair. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 103.15.237.173:25726.

What version of Rust is running on nagol's evil lair?

Rust network protocol 2635 and build 168909 on Linux is what nagol's evil lair runs. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on nagol's evil lair?

These are the tags nagol's evil lair publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry nagol's evil lair?

nagol's evil lair appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

What map is nagol's evil lair on?

nagol's evil lair runs a procedural map of size 1,400, seed 1, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does nagol's evil lair use, and what rules does it enforce?

No gather rate appears in the name nagol's evil lair. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser. This server has VAC switched on.

Wipe days

When does nagol's evil lair wipe?

There is no next wipe to predict, because nagol's evil lair wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 5 days 2 hours.

What should you expect from wipe day on nagol's evil lair?

The average peak across its recent wipes was 3 players. Peak numbers on the latest wipe arrived 0 hours after the reset. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.

Player counts

What sort of population does nagol's evil lair carry?

nagol's evil lair is carrying 0 players at the moment, out of 40 slots. Averaged over seven days: 0 players, peaking at 3.

What position does nagol's evil lair hold among Rust servers?

Ranked #6,804 on seven-day player hours, nagol's evil lair is in the top 31% of all ranked servers.

Join the server

What do you do to join nagol's evil lair?

Open the console in Rust with F1, then type client.connect 103.15.237.173:25726 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp40
Max players Capacity: 40.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.