Local forecast
A Shockbyte Rust Server
Online 103.15.237.21:29709 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #8,556
- top 38%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 10:50 UKSat 17 Oct, 09:50 UTC · 11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does A Shockbyte Rust Server run?
Its average over the last 48 hours was 232 server fps, and it never dropped below 210. Buildings, deployables and all else in the world took the entity count to a peak of 41,125. Memory use reached 3,919 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?
Right now A Shockbyte Rust Server is up and running. Its reported uptime shows a restart about 4 days 15 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is A Shockbyte Rust Server based in?
For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 103.15.237.21:29709.
What Rust version is A Shockbyte Rust Server on?
On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): It holds 40 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?
These Rust Wipe Stats lists include A Shockbyte Rust Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on A Shockbyte Rust Server?
A procedural map of size 2,800 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does A Shockbyte Rust Server use, and what rules does it enforce?
No gather rate appears in the name A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser files it under Community. This server has VAC switched on.
Wipe schedule
Which days and times does A Shockbyte Rust Server schedule its wipes for?
Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 11 days 16 hours is how long the current world has been running.
What happens on A Shockbyte Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 1 hours in.
Player counts
Is A Shockbyte Rust Server busy or quiet?
A Shockbyte Rust Server is carrying 0 players at the moment, out of 40 slots. Across the past week it peaked at 1 and averaged 0 players. The last 48 hours peak at 09:00 UTC, when the average was 1 players.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Player hours over the past week put A Shockbyte Rust Server at #8,556, inside the top 38% of all ranked servers.
How to join
What do you do to join A Shockbyte Rust Server?
Two ways in: press F1 and enter client.connect 103.15.237.21:29709, or join from this page with Launch Rust, which opens Steam and connects you.