Local forecast
A Shockbyte Rust Server
Online 103.15.237.25:29597 checked 2h ago
Current conditions
observed 2h agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #8,461
- top 38%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:27 UKTue 27 Oct, 04:27 UTC · 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does A Shockbyte Rust Server hold a steady performance?
Its average over the last 48 hours was 221 server fps, and it never dropped below 56. The world held as many as 135,895 entities, buildings and deployables included. Memory use reached 4,268 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?
You will find A Shockbyte Rust Server online at the moment. Going by its reported uptime, the last restart was about 28 hours ago. It came to Rust Wipe Stats's notice first on 27 October 2026.
What location is A Shockbyte Rust Server based in?
There is no published region for A Shockbyte Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 103.15.237.25:29597 is its address.
What Rust version is A Shockbyte Rust Server on?
On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do A Shockbyte Rust Server's tags tell you?
These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
What map is A Shockbyte Rust Server on?
A procedural map of size 3,000 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does A Shockbyte Rust Server use, and what rules does it enforce?
No gather rate appears in the name A Shockbyte Rust Server. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does A Shockbyte Rust Server wipe?
Too few wipes on A Shockbyte Rust Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 37 hours.
Population
How many players does A Shockbyte Rust Server hold?
Out of 40 slots, A Shockbyte Rust Server has 0 filled right now. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 06:00 UTC, averaging 1 players.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Player hours over the past week put A Shockbyte Rust Server at #8,461, inside the top 38% of all ranked servers.
Getting in
What do you do to join A Shockbyte Rust Server?
Enter client.connect 103.15.237.25:29597 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.