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Now 54,200 players 11,747 servers 130 fresh wipes in 3 h

Local forecast · OC

Eternal AU 2x - Pre-Server

Offline OC 103.193.81.106:28030 checked 19d ago

2x biweekly wipes moddedoxide

Current conditions

observed 19d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,842
top 72% · #194 in OC
Last wipe
20d ago
biweekly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

from its schedule tag

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 19h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 19h FW
  2. Thu 19 Nov 06:56 UK · 06:56 UTC 21d 7h
  3. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 19h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 19h. The force wipe · high confidence

2.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:56 UKThu 8 Oct, 06:56 UTC · 20d ago 4 – running 0
Mon 5 Oct, 10:12 UKMon 5 Oct, 09:12 UTC · 23d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust Perth | 2x | Fortnightly | Convoys | OC · groups of 8+ · 2x · biweekly · 1 on average
2/ 50
[AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 80 on average
4/ 75
[AU] Winterust - 2x Mondays OC · groups of 8+ · 2x · weekly · 63 on average
16/ 75
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED OC · groups of 8+ · 3x · biweekly · 5 on average
1/ 150
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) OC · groups of 8+ · 2x · monthly · 1 on average
0/ 100
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 68 on average
24/ 150

Quick answers

from the figures on this page

About the server

How reliable is Eternal AU 2x - Pre-Server, and is it online now?

Right now Eternal AU 2x - Pre-Server is down; the last sighting was 19 days 1 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 5 October 2026.

In which location does Eternal AU 2x - Pre-Server sit?

The OC tag places Eternal AU 2x - Pre-Server in Oceania, as it lists itself. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 103.193.81.106:28030 is its address.

What Rust version is Eternal AU 2x - Pre-Server on?

Rust network protocol 2634 and build 167058 on Linux is what Eternal AU 2x - Pre-Server runs. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on Eternal AU 2x - Pre-Server?

These are the tags Eternal AU 2x - Pre-Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): 100 player slots are available; ts12 (Group limit): Team size is capped at 12; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167058 (Build): It runs game build 167058; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; OC (Oceania): The server browser puts it under Oceania; oxidation (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Eternal AU 2x - Pre-Server?

Eternal AU 2x - Pre-Server appears in the following Rust Wipe Stats lists: 2x Rust servers: wipe days and hold, Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Map and rules

What settings does Eternal AU 2x - Pre-Server use, and what rules does it enforce?

Its name carries the gather figure: 2x on Eternal AU 2x - Pre-Server. The limit on groups is 12 players. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe days

On what schedule does Eternal AU 2x - Pre-Server wipe?

Too few of Eternal AU 2x - Pre-Server's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 20 days 16 hours is how long the current world has been running. A fortnightly wipe schedule appears in its tags.

What happens on Eternal AU 2x - Pre-Server when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. Peak numbers on the latest wipe arrived 4 hours after the reset. 100% of recent wipes kept more than half the peak until the next wipe.

Population

Is Eternal AU 2x - Pre-Server busy or quiet?

The last time Eternal AU 2x - Pre-Server was seen was 19 days 1 hours ago; it is offline right now.

What position does Eternal AU 2x - Pre-Server hold among Rust servers?

Player hours over the last seven days rank Eternal AU 2x - Pre-Server at #15,842, top 72% overall and #194 in Oceania.

How to join

What do you do to join Eternal AU 2x - Pre-Server?

Open the console in Rust with F1, then type client.connect 103.193.81.106:28030 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players 100 player slots are available.
ts12
Group limit Team size is capped at 12.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167058
Build It runs game build 167058.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

OC
Oceania The server browser puts it under Oceania.

Other

oxidation
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.