Local forecast
The Monster Den Build Server
Online 104.129.132.128:28015 checked 5m ago
Current conditions
observed 5m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,193
- top 68%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:01 UKFri 2 Oct, 07:01 UTC · 26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does The Monster Den Build Server run?
Its average over the last 48 hours was 30 server fps, and it never dropped below 30. The world held as many as 69,207 entities, buildings and deployables included. The peak memory draw was 2,275 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is The Monster Den Build Server, and is it online now?
You will find The Monster Den Build Server online at the moment. Going by its reported uptime, the last restart was about 14 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is The Monster Den Build Server based in?
For The Monster Den Build Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 104.129.132.128:28015 is its address.
What version of Rust is running on The Monster Den Build Server?
On The Monster Den Build Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do The Monster Den Build Server's tags tell you?
The server browser reads these tags from The Monster Den Build Server: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does The Monster Den Build Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include The Monster Den Build Server are: Modded Rust servers and Rust build and creative servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on The Monster Den Build Server?
The game generates the map on The Monster Den Build Server, procedural, size 3,500, seed 1690454019. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by Custom Map.
What settings does The Monster Den Build Server use, and what rules does it enforce?
The name of The Monster Den Build Server says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does The Monster Den Build Server wipe?
The record of The Monster Den Build Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 26 days 15 hours is how long the current world has been running.
What should you expect from wipe day on The Monster Den Build Server?
At their busiest, its recent wipes averaged 2 players. Peak numbers on the latest wipe arrived 16 hours after the reset.
Population history
What sort of population does The Monster Den Build Server carry?
The Monster Den Build Server is carrying 0 players at the moment, out of 100 slots. Averaged over seven days: 0 players, peaking at 1.
How does The Monster Den Build Server compare with other Rust servers in the rankings?
The last seven days of player hours rank The Monster Den Build Server at #15,193, in the top 68% of ranked servers.
How to join
How do you get into The Monster Den Build Server?
Two ways in: press F1 and enter client.connect 104.129.132.128:28015, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://store.themonsterden.net/.