Local forecast
Atlas - 2x Quad Development (Staging)
Offline 104.129.132.27:28070 checked 27d ago
Current conditions
observed 27d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,275
- top 69%
- Last wipe
- 29d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #643 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Atlas - 2x Quad Development (Staging), and is it online now?
Last seen 27 days 4 hours ago, Atlas - 2x Quad Development (Staging) is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 29 September 2026.
Where does Atlas - 2x Quad Development (Staging) run from?
There is no published region for Atlas - 2x Quad Development (Staging). Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 104.129.132.27:28070.
What Rust version is Atlas - 2x Quad Development (Staging) on?
On Atlas - 2x Quad Development (Staging) you will find Rust network protocol 2634 and build 166257, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on Atlas - 2x Quad Development (Staging)?
The server browser reads these tags from Atlas - 2x Quad Development (Staging): gmvanilla (Game mode): The mode is vanilla survival; mp400 (Max players): It holds 400 players; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166257 (Build): It runs game build 166257; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; modded (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Atlas - 2x Quad Development (Staging) appear among the Rust Wipe Stats lists and filters?
Atlas - 2x Quad Development (Staging) appears in the following Rust Wipe Stats lists: 2x Rust servers: wipe days and hold and Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.
Rules and settings
Which map is in use on Atlas - 2x Quad Development (Staging)?
The game generates the map on Atlas - 2x Quad Development (Staging), procedural, size 3,850, seed 72357419. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Billy Joe's Custom Map.
Which settings and rules are in force on Atlas - 2x Quad Development (Staging)?
The name gives 2x gather for Atlas - 2x Quad Development (Staging). The limit for groups is 4 players (quad). It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.
Wipe days
On what schedule does Atlas - 2x Quad Development (Staging) wipe?
Too few wipes on Atlas - 2x Quad Development (Staging) are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 29 days 4 hours.
Player counts
How many players does Atlas - 2x Quad Development (Staging) hold?
The last time Atlas - 2x Quad Development (Staging) was seen was 27 days 4 hours ago; it is offline right now.
Where does Atlas - 2x Quad Development (Staging) sit in the rankings?
The last seven days of player hours rank Atlas - 2x Quad Development (Staging) at #16,275, in the top 69% of ranked servers. Ranked against other quad servers, it comes in at #643.
Join the server
How do you get into Atlas - 2x Quad Development (Staging)?
Two ways in: press F1 and enter client.connect 104.129.132.27:28070, or join from this page with Launch Rust, which opens Steam and connects you.