Rust Wipe StatsWipe forecast
Now 81,677 players 11,911 servers 102 fresh wipes in 3 h

Local forecast · NA

tbcv2

Online NA 104.143.2.10:28025 checked 13m ago

monthly wipes vanillacarbon

Current conditions

observed 13m ago
0 / 12
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#7,588
top 34% · #1122 in NA
Last wipe
26d ago
monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 22h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 22h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 22h FW

Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 22h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:10 UKFri 2 Oct, 10:10 UTC · 26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 135 on average
118/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 114 on average
114/ 200
[US East] Facepunch Premium 1 NA · groups of 8+ · monthly · 77 on average
53/ 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 64 on average
41/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 39 on average
24/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 35 on average
33/ 150

Quick answers

from the figures on this page

Server details

Does tbcv2 hold a steady performance?

Across the last 48 hours the average was 30 server fps, with a floor of 28. The world held as many as 102,884 entities, buildings and deployables included. At most it drew 3,857 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is tbcv2 online at the moment, and how consistent is its uptime?

Right now tbcv2 is up and running. The uptime it reports puts the last restart about 6 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does tbcv2 run from?

In North America is where tbcv2 lists itself, using its NA tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 104.143.2.10:28025.

What version of Rust is running on tbcv2?

Rust network protocol 2635 and build 168909 on Linux is what tbcv2 runs. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on tbcv2?

The server browser reads these tags from tbcv2: gmrust (Game mode): Survival as standard Rust plays; mp12 (Max players): Capacity: 12; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^y (Carbon): The plugin framework is Carbon; NA (North America): Its place in the server browser is North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry tbcv2?

These Rust Wipe Stats lists include tbcv2: Community Rust servers, US Rust servers and Vanilla Rust servers. These filters on the server list will bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is in use on tbcv2?

The game generates the map on tbcv2, procedural, size 4,250, seed 377298669. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does tbcv2 use, and what rules does it enforce?

Gather rate is not given in the name for tbcv2. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Community is its listing in the server browser. It runs these plugin frameworks: Carbon. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does tbcv2 wipe?

The only wipe tbcv2 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 26 days 10 hours. The tags state that it wipes once a month.

What happens on tbcv2 when wipe day arrives?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Player counts

Is tbcv2 busy or quiet?

The live count for tbcv2: 0 players, with 12 slots in total. Across the past week it peaked at 2 and averaged 0 players. The last 48 hours peak at 02:00 UTC, when the average was 1 players.

How does tbcv2 compare with other Rust servers in the rankings?

Player hours over the last seven days rank tbcv2 at #7,588, top 34% overall and #1,122 in North America.

Join the server

What do you do to join tbcv2?

Enter client.connect 104.143.2.10:28025 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. http://www.bulletclub.net is its website.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp12
Max players Capacity: 12.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Mods and access

^y
Carbon The plugin framework is Carbon.

Region

NA
North America Its place in the server browser is North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.