Local forecast · NA
tbcv1
Online NA 104.143.2.14:28015 checked 2h ago
Current conditions
observed 2h agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,035
- top 68% · #1495 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 23h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 23h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 23h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 23h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:11 UKFri 2 Oct, 10:11 UTC · 26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does tbcv1 hold a steady performance?
Across the last 48 hours the average was 40 server fps, with a floor of 37. At its peak the world had 100,345 entities, counting buildings, deployables and the rest. Memory use reached 3,851 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is tbcv1, and is it online now?
As of now, tbcv1 is online. The uptime it reports puts the last restart about 6 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does tbcv1 sit?
In North America is where tbcv1 lists itself, using its NA tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 104.143.2.14:28015 is its address.
What version of Rust is running on tbcv1?
On tbcv1 you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on tbcv1?
The server browser reads these tags from tbcv1: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^y (Carbon): Plugins run through Carbon here; NA (North America): The server browser puts it under North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry tbcv1?
These Rust Wipe Stats lists include tbcv1: Community Rust servers, US Rust servers and Vanilla Rust servers. These filters on the server list will bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which map is in use on tbcv1?
A procedural map of size 4,250 with seed 1192976147, generated by the game, runs on tbcv1. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by BULLETCLUB.NET.
What settings does tbcv1 use, and what rules does it enforce?
The name of tbcv1 says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Community is its listing in the server browser. Carbon are the plugin frameworks it runs. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does tbcv1 wipe?
tbcv1 wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 26 days 9 hours. Its tags carry a monthly wipe schedule.
What should you expect from wipe day on tbcv1?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 21 hours after the reset.
Population
How many players does tbcv1 hold?
Out of 10 slots, tbcv1 has 0 filled right now. Averaged over seven days: 0 players, peaking at 1.
Where does tbcv1 sit in the rankings?
Player hours over the last seven days rank tbcv1 at #15,035, top 68% overall and #1,495 in North America.
How to join
How do you get into tbcv1?
Open the console in Rust with F1, then type client.connect 104.143.2.14:28015 to join. On this page, Launch Rust does the same through Steam. You can find its website at http://www.bulletclub.net.
