Rust Wipe StatsWipe forecast
Now 61,775 players 11,739 servers 186 fresh wipes in 3 h

Local forecast

HURT LOCKER

Online 104.143.3.247:28159 checked 10m ago

monthly wipes moddedoxide

Current conditions

observed 10m ago
0 / 200
players now
Empty H 3 · avg 0 7-day high and average

0% full

7-day average
0
peak 3
Rank
#6,517
top 29%
Last wipe
27d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 7h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 7h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 7h FW

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 7h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:09 UKFri 2 Oct, 06:09 UTC · 27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
69/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
19/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 82 on average
213/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 72 on average
110/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
10/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 65 on average
320/ 1000

Quick answers

from the figures on this page

About the server

How smoothly does HURT LOCKER run?

Across the last 48 hours the average was 6 server fps, with a floor of 5. The world held as many as 93,123 entities, buildings and deployables included. The peak memory draw was 2,999 MB. Players feel lag when fps drops and the entity count climbs.

Is HURT LOCKER online at the moment, and how consistent is its uptime?

Right now HURT LOCKER is up and running. The uptime it reports puts the last restart about 3 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does HURT LOCKER run from?

No region is published by HURT LOCKER. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 104.143.3.247:28159 is its address.

What Rust version is HURT LOCKER on?

Rust network protocol 2635 and build 168909 on Linux is what HURT LOCKER runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do HURT LOCKER's tags tell you?

The server browser reads these tags from HURT LOCKER: gmrust (Game mode): Standard survival, the Rust way; mp200 (Max players): 200 player slots are available; ts12 (Group limit): Teams hold no more than 12; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does HURT LOCKER appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include HURT LOCKER are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

What map is HURT LOCKER on?

HURT LOCKER runs a procedural map of size 4,000, seed 225798380, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does HURT LOCKER use, and what rules does it enforce?

The name of HURT LOCKER says nothing about gather rate. You can have 12 players in a group. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does HURT LOCKER schedule its wipes for?

Once a month is all HURT LOCKER wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days 5 hours is how long the current world has been running. The tags state that it wipes once a month.

What should you expect from wipe day on HURT LOCKER?

At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 3 hours after the reset.

Population

What sort of population does HURT LOCKER carry?

HURT LOCKER is carrying 0 players at the moment, out of 200 slots. Across the past week it peaked at 3 and averaged 0 players. At 00:00 UTC it was busiest over the past 48 hours, averaging 1 players.

What position does HURT LOCKER hold among Rust servers?

Ranked #6,517 on seven-day player hours, HURT LOCKER is in the top 29% of all ranked servers.

How to join

What steps let you join HURT LOCKER?

Two ways in: press F1 and enter client.connect 104.143.3.247:28159, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp200
Max players 200 player slots are available.
ts12
Group limit Teams hold no more than 12.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.