Rust Wipe StatsWipe forecast
Now 40,133 players 11,699 servers 93 fresh wipes in 3 h

Local forecast

Chill PVE for hard workers

Online 104.192.227.10:28015 checked 8m ago

moddedoxidepve

Current conditions

observed 8m ago
0 / 70
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#6,482
top 29%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

025507510002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.2 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:51 UKFri 16 Oct, 01:51 UTC · 13d ago 3 – running 1
Thu 1 Oct, 22:51 UK FWThu 1 Oct, 21:51 UTC · 27d ago 3 halved by day 5 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 249 on average
316/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 240 on average
121/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average
178/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
32/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
56/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
10/ 100

Quick answers

from the figures on this page

About the server

Is performance good on Chill PVE for hard workers?

Its average over the last 48 hours was 70 server fps, and it never dropped below 53. At its peak the world had 216,470 entities, counting buildings, deployables and the rest. At most it drew 7,905 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is Chill PVE for hard workers online at the moment, and how consistent is its uptime?

You will find Chill PVE for hard workers online at the moment. Its reported uptime shows a restart about 5 days 23 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is Chill PVE for hard workers based in?

There is no published region for Chill PVE for hard workers. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 104.192.227.10:28015.

What Rust version is Chill PVE for hard workers on?

Rust network protocol 2635 and build 168909 on Windows is what Chill PVE for hard workers runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on Chill PVE for hard workers?

For the game's server browser, Chill PVE for hard workers publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp70 (Max players): It holds 70 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Chill PVE for hard workers?

These Rust Wipe Stats lists include Chill PVE for hard workers: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is in use on Chill PVE for hard workers?

A procedural map of size 6,000 with seed 3343399825, generated by the game, runs on Chill PVE for hard workers. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Chill PVE for hard workers?

The name of Chill PVE for hard workers says nothing about gather rate. Groups fall back to the game's default of 8 players. pve is the game mode, no combat between players. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe times

Which days and times does Chill PVE for hard workers schedule its wipes for?

Too few wipes on Chill PVE for hard workers are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days.

What happens on Chill PVE for hard workers when wipe day arrives?

Its recent wipes drew an average peak of 3 players. Peak numbers on the latest wipe arrived 28 hours after the reset. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 5 when the crowd did not hold.

Player counts

What sort of population does Chill PVE for hard workers carry?

Out of 70 slots, Chill PVE for hard workers has 0 filled right now. Across the past week it peaked at 2 and averaged 0 players. Its busiest point in the last 48 hours was 00:00 UTC, averaging 0 players.

Where does Chill PVE for hard workers sit in the rankings?

Player hours over the past week put Chill PVE for hard workers at #6,482, inside the top 29% of all ranked servers.

Join the server

How do you get into Chill PVE for hard workers?

Open the console in Rust with F1, then type client.connect 104.192.227.10:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp70
Max players It holds 70 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Gameplay

^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.