Rust Wipe StatsWipe forecast
Now 37,024 players 11,692 servers 87 fresh wipes in 3 h

Local forecast

(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit

Online 104.192.227.19:28025 checked 14m ago

5x monthly wipes moddedoxide

Current conditions

observed 14m ago
0 / 100
players now
Empty H 3 · avg 0 7-day high and average

0% full

7-day average
0
peak 3
Rank
#5,105
top 23%
Last wipe
27d ago
monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 16h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 16h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 16h FW

Players

AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 16h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:40 UK FWThu 1 Oct, 17:40 UTC · 27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 116 on average
208/ 250
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 74 on average
117/ 150
JumpRust.com - EU 5x Light|RP Shop|Kits|TP|Events|Monthly| EU · groups of 100+ · 5x · monthly · 12 on average
9/ 120
JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| NA · groups of 100+ · 5x · monthly · 6 on average
9/ 120
Rustafields.com [X5][Shop] EU · groups of 16+ · 5x · monthly · 5 on average
1/ 150
BERRY RUST X5 [NOLIMIT] groups of 100+ · 5x · monthly · 3 on average
2/ 200

Quick answers

from the figures on this page

Server facts

How smoothly does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit run?

Its average over the last 48 hours was 38 server fps, and it never dropped below 27. The world held as many as 138,739 entities, buildings and deployables included. The peak memory draw was 6,495 MB. Lag is what players call it when fps is low and entities are piling up.

How reliable is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit, and is it online now?

As of now, (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is online. Its reported uptime shows a restart about 5 days 11 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit based in?

No region is published by (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 104.192.227.19:28025 is its address.

What version of Rust is running on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

On (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit's tags tell you?

The server browser reads these tags from (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): It holds 100 players; ts12 (Group limit): You can have up to 12 players per team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit are: 5x Rust servers: wipe and player forecast and Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Rules and settings

What map is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit on?

A procedural map of size 4,750 with seed 1337, generated by the game, runs on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit. The same map comes from the same size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What settings does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit use, and what rules does it enforce?

Its name carries the gather figure: 5x on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit. The limit on groups is 12 players. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit wipe?

Once a month is all (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days 9 hours is how long the current world has been running. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 2 hours in.

Population history

Is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit busy or quiet?

Out of 100 slots, (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit has 0 filled right now. Averaged over seven days: 0 players, peaking at 3. The last 48 hours peak at 19:00 UTC, when the average was 2 players.

Where does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit sit in the rankings?

The last seven days of player hours rank (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit at #5,105, in the top 23% of ranked servers.

Getting in

What steps let you join (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Open the console in Rust with F1, then type client.connect 104.192.227.19:28025 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/RAx8uEeATT.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players It holds 100 players.
ts12
Group limit You can have up to 12 players per team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.