Local forecast
Pyro Test Server
Online 104.234.251.154:28035 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #8,472
- top 38%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, and #446 of the quad servers (top 54%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 19:17 UKFri 23 Oct, 18:17 UTC · 5d ago | 1 | – | running | 0 |
| Sun 18 Oct, 20:16 UKSun 18 Oct, 19:16 UTC · 10d ago | 1 | halved by day 1 | 5 days | 0 |
| Sun 11 Oct, 22:22 UKSun 11 Oct, 21:22 UTC · 17d ago | 1 | held half | 6.9 days | 0 |
| Wed 7 Oct, 07:17 UKWed 7 Oct, 06:17 UTC · 21d ago | 1 | held half | 4.6 days | 0 |
| Tue 6 Oct, 21:17 UKTue 6 Oct, 20:17 UTC · 22d ago | 1 | – | 0.4 days | 0 |
| Fri 2 Oct, 19:00 UKFri 2 Oct, 18:00 UTC · 26d ago | 1 | held half | 4.1 days | 0 |
| Thu 24 Sep, 18:28 UKThu 24 Sep, 17:28 UTC · 34d ago | 1 | halved by day 2 | 8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does Pyro Test Server run?
Across the last 48 hours the average was 71 server fps, with a floor of 47. Buildings, deployables and all else in the world took the entity count to a peak of 82,230. The peak memory draw was 3,645 MB. Lag is what players call it when fps is low and entities are piling up.
Is Pyro Test Server online at the moment, and how consistent is its uptime?
Right now Pyro Test Server is up and running. Its reported uptime shows a restart about 39 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is Pyro Test Server based in?
For Pyro Test Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 104.234.251.154:28035.
What Rust version is Pyro Test Server on?
On Pyro Test Server you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Server tags
What do Pyro Test Server's tags tell you?
These are the tags Pyro Test Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts4 (Group limit): You can have up to 4 players per team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^r (Roleplay): A server for roleplay; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Pyro Test Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Pyro Test Server are: Modded Rust servers and Rust roleplay servers, live. These filters on the server list will bring it up: Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
Rules and settings
Which map is in use on Pyro Test Server?
Pyro Test Server runs a procedural map of size 3,500, seed 250694, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Pyro Test Server?
No gather rate appears in the name Pyro Test Server. quad sets the group limit at 4 players. roleplay is the game mode, roleplay rules, with towns and jobs. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does Pyro Test Server wipe?
There is no next wipe to predict, because Pyro Test Server wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 4 hours.
What happens on Pyro Test Server when wipe day arrives?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. Half the peak or more lasted to the next wipe in 75% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.
Population
Is Pyro Test Server busy or quiet?
The live count for Pyro Test Server: 0 players, with 50 slots in total. The seven-day average is 0 players, with a peak of 1.
How does Pyro Test Server compare with other Rust servers in the rankings?
The last seven days of player hours rank Pyro Test Server at #8,472, in the top 38% of ranked servers. The #446 position among quad servers is where it falls.
Join the server
What steps let you join Pyro Test Server?
Enter client.connect 104.234.251.154:28035 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/sCQCaHTNdX.