Local forecast · NA
Naval Deep Sea / Power Trip
Online NA 104.238.229.68:29015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #10,483
- top 47% · #1291 in NA
- Last wipe
- 24d ago
- monthly schedule
- Next wipe
- 6d 20h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 20h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 20h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 20h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, top 69% in NA, and #519 of the quad servers (top 63%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 20h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 01:49 UKMon 5 Oct, 00:49 UTC · 24d ago | 0 | – | running | 0 |
| Sun 4 Oct, 05:57 UKSun 4 Oct, 04:57 UTC · 25d ago | 0 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on Naval Deep Sea / Power Trip?
Across the last 48 hours the average was 6 server fps, with a floor of 5. The world held as many as 136,274 entities, buildings and deployables included. At most it drew 4,479 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is Naval Deep Sea / Power Trip online at the moment, and how consistent is its uptime?
You will find Naval Deep Sea / Power Trip online at the moment. The uptime it reports puts the last restart about 3 days 22 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does Naval Deep Sea / Power Trip sit?
With its NA tag, Naval Deep Sea / Power Trip lists itself in North America. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 104.238.229.68:29015.
What version of Rust is running on Naval Deep Sea / Power Trip?
On Naval Deep Sea / Power Trip you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
What do Naval Deep Sea / Power Trip's tags tell you?
The server browser reads these tags from Naval Deep Sea / Power Trip: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): It holds 100 players; ts4 (Group limit): You can have up to 4 players per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): The server browser puts it under North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Naval Deep Sea / Power Trip appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Naval Deep Sea / Power Trip are: Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Map and rules
Which map is in use on Naval Deep Sea / Power Trip?
The game generates the map on Naval Deep Sea / Power Trip, procedural, size 4,800, seed 1425121626. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Procedural.
Which settings and rules are in force on Naval Deep Sea / Power Trip?
No gather rate appears in the name Naval Deep Sea / Power Trip. Groups can reach 4 players, under quad. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does Naval Deep Sea / Power Trip wipe?
Once a month is all Naval Deep Sea / Power Trip wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 24 days 22 hours is how long the current world has been running. The tags state that it wipes once a month.
What happens on Naval Deep Sea / Power Trip when wipe day arrives?
The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
Is Naval Deep Sea / Power Trip busy or quiet?
Naval Deep Sea / Power Trip is carrying 0 players at the moment, out of 100 slots. The seven-day average is 0 players, with a peak of 1. The last 48 hours peak at 15:00 UTC, when the average was 1 players.
Where does Naval Deep Sea / Power Trip sit in the rankings?
Player hours over the last seven days rank Naval Deep Sea / Power Trip at #10,483, top 47% overall and #1,291 in North America. Ranked against other quad servers, it comes in at #519.
Join the server
How do you get into Naval Deep Sea / Power Trip?
Two ways in: press F1 and enter client.connect 104.238.229.68:29015, or join from this page with Launch Rust, which opens Steam and connects you.