Rust Wipe StatsWipe forecast
Now 74,585 players 11,767 servers 237 fresh wipes in 3 h

Local forecast · NA

Naval Deep Sea / Power Trip

Online NA 104.238.229.68:29015 checked 9m ago

quad monthly wipes vanillamoddedoxide

Current conditions

observed 9m ago
0 / 100
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#10,483
top 47% · #1291 in NA
Last wipe
24d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 20h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 20h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 20h FW

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 47% of all ranked servers, top 69% in NA, and #519 of the quad servers (top 63%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 20h. The force wipe · high confidence

0.8 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 01:49 UKMon 5 Oct, 00:49 UTC · 24d ago 0 – running 0
Sun 4 Oct, 05:57 UKSun 4 Oct, 04:57 UTC · 25d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - US Monthly Quad NA · quad · monthly · 11 on average
11/ 200
RustForNoobs.com | Solo Duo Trio Quad | Monthly | US NA · quad · monthly · 3 on average
1/ 150
Rusty Pirates | No Decay | Monthly | No BP Wipes NA · quad · monthly · 1 on average
0/ 50
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 260 on average
198/ 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 159 on average
164/ 200
[US] Facepunch Softcore 2 NA · quad · monthly · 58 on average
58/ 300

Quick answers

from the figures on this page

Server facts

Is performance good on Naval Deep Sea / Power Trip?

Across the last 48 hours the average was 6 server fps, with a floor of 5. The world held as many as 136,274 entities, buildings and deployables included. At most it drew 4,479 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is Naval Deep Sea / Power Trip online at the moment, and how consistent is its uptime?

You will find Naval Deep Sea / Power Trip online at the moment. The uptime it reports puts the last restart about 3 days 22 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does Naval Deep Sea / Power Trip sit?

With its NA tag, Naval Deep Sea / Power Trip lists itself in North America. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 104.238.229.68:29015.

What version of Rust is running on Naval Deep Sea / Power Trip?

On Naval Deep Sea / Power Trip you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Server tags

What do Naval Deep Sea / Power Trip's tags tell you?

The server browser reads these tags from Naval Deep Sea / Power Trip: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): It holds 100 players; ts4 (Group limit): You can have up to 4 players per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): The server browser puts it under North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Naval Deep Sea / Power Trip appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Naval Deep Sea / Power Trip are: Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Map and rules

Which map is in use on Naval Deep Sea / Power Trip?

The game generates the map on Naval Deep Sea / Power Trip, procedural, size 4,800, seed 1425121626. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Procedural.

Which settings and rules are in force on Naval Deep Sea / Power Trip?

No gather rate appears in the name Naval Deep Sea / Power Trip. Groups can reach 4 players, under quad. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does Naval Deep Sea / Power Trip wipe?

Once a month is all Naval Deep Sea / Power Trip wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 24 days 22 hours is how long the current world has been running. The tags state that it wipes once a month.

What happens on Naval Deep Sea / Power Trip when wipe day arrives?

The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population

Is Naval Deep Sea / Power Trip busy or quiet?

Naval Deep Sea / Power Trip is carrying 0 players at the moment, out of 100 slots. The seven-day average is 0 players, with a peak of 1. The last 48 hours peak at 15:00 UTC, when the average was 1 players.

Where does Naval Deep Sea / Power Trip sit in the rankings?

Player hours over the last seven days rank Naval Deep Sea / Power Trip at #10,483, top 47% overall and #1,291 in North America. Ranked against other quad servers, it comes in at #519.

Join the server

How do you get into Naval Deep Sea / Power Trip?

Two ways in: press F1 and enter client.connect 104.238.229.68:29015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players It holds 100 players.
ts4
Group limit You can have up to 4 players per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

NA
North America The server browser puts it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.