Local forecast
Staging Dev Server
Offline 104.28.198.246:28015 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #10,066
- top 45%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 12 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:06 UKTue 27 Oct, 17:06 UTC · 2d ago | 0 | – | running | 0 |
| Tue 27 Oct, 08:11 UKTue 27 Oct, 08:11 UTC · 2d ago | 1 | – | 0.4 days | 1 |
| Thu 22 Oct, 06:27 UKThu 22 Oct, 05:27 UTC · 7d ago | – | – | 5.1 days | 0 |
| Fri 16 Oct, 16:30 UKFri 16 Oct, 15:30 UTC · 13d ago | 1 | halved by day 1 | 5.6 days | 1 |
| Tue 13 Oct, 19:57 UKTue 13 Oct, 18:57 UTC · 16d ago | 1 | – | 2.9 days | 0 |
| Sat 10 Oct, 16:43 UKSat 10 Oct, 15:43 UTC · 19d ago | 2 | held half | 3.1 days | 0 |
| Mon 5 Oct, 20:17 UKMon 5 Oct, 19:17 UTC · 24d ago | 1 | – | 4.9 days | 1 |
| Wed 30 Sep, 07:26 UKWed 30 Sep, 06:26 UTC · 29d ago | 1 | held half | 5.5 days | 1 |
| Tue 29 Sep, 17:25 UKTue 29 Sep, 16:25 UTC · 30d ago | 1 | – | 0.6 days | 0 |
| Sat 26 Sep, 14:59 UKSat 26 Sep, 13:59 UTC · 33d ago | 0 | – | 3.1 days | 0 |
| Sun 20 Sep, 07:18 UKSun 20 Sep, 06:18 UTC · 39d ago | 1 | – | 6.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Staging Dev Server, and is it online now?
Last seen 43 hours ago, Staging Dev Server is offline now. It was up for 10 of 168 hours across the last 7 full days, 6% of the time. On 17 September 2026 it was first recorded by Rust Wipe Stats.
What location is Staging Dev Server based in?
For Staging Dev Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 104.28.198.246:28015.
What version of Rust is running on Staging Dev Server?
On Staging Dev Server you will find Rust network protocol 2635 and build 169483, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do Staging Dev Server's tags tell you?
These are the tags Staging Dev Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169483 (Build): It runs game build 169483; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Staging Dev Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Staging Dev Server are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and rules
Which settings and rules are in force on Staging Dev Server?
No gather rate appears in the name Staging Dev Server. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does Staging Dev Server wipe?
There is no next wipe to predict, because Staging Dev Server wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 2 days 10 hours is how long the current world has been running.
What happens on Staging Dev Server when wipe day arrives?
The average peak across its recent wipes was 1 players. 12 hours after the latest wipe, the crowd hit its peak. 50% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 1.
Population history
How many players does Staging Dev Server hold?
Staging Dev Server is offline at the moment; the last sighting was 43 hours ago. Across the past week it peaked at 1 and averaged 0 players.
How does Staging Dev Server compare with other Rust servers in the rankings?
Player hours over the past week put Staging Dev Server at #10,066, inside the top 45% of all ranked servers.
How to join
What do you do to join Staging Dev Server?
Two ways in: press F1 and enter client.connect 104.28.198.246:28015, or join from this page with Launch Rust, which opens Steam and connects you.