Local forecast
TEST
Offline 104.28.204.96:28015 checked 2d ago
Current conditions
observed 2d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,312
- top 64%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is TEST, and is it online now?
TEST is currently offline, with the last sighting 2 days 23 hours ago. In the last 3 full days it stayed up 1 of 72 hours, 1% of the time. On 24 October 2026 it was first recorded by Rust Wipe Stats.
Where does TEST run from?
For TEST, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 104.28.204.96:28015 is its address.
What Rust version is TEST on?
Rust network protocol 2635 and build 168909 on Windows is what TEST runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do TEST's tags tell you?
The server browser reads these tags from TEST: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry TEST?
TEST appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
Which map is in use on TEST?
A procedural map, generated by the game, runs on TEST.
What settings does TEST use, and what rules does it enforce?
No gather rate appears in the name TEST. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser files it under Community. This server has VAC switched on.
Wipe times
Which days and times does TEST schedule its wipes for?
The record of TEST's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 1 hours.
Player counts
Is TEST busy or quiet?
TEST is offline at the moment; the last sighting was 2 days 23 hours ago. The seven-day average is 0 players, with a peak of 1.
What position does TEST hold among Rust servers?
The last seven days of player hours rank TEST at #14,312, in the top 64% of ranked servers.
How to join
What do you do to join TEST?
Enter client.connect 104.28.204.96:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.