Rust Wipe StatsWipe forecast
Now 46,860 players 11,704 servers 98 fresh wipes in 3 h

Local forecast

RustGuard Local Development

Offline 104.28.219.137:28015 checked 26d ago

Current conditions

observed 26d ago
0 / 8
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,921
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:04 UKFri 2 Oct, 18:04 UTC · 26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
237/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
162/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
28/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
16/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
34/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
45/ 200

Quick answers

from the figures on this page

Server details

How reliable is RustGuard Local Development, and is it online now?

RustGuard Local Development is currently offline, with the last sighting 26 days 6 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 2 October 2026 it was first recorded by Rust Wipe Stats.

What location is RustGuard Local Development based in?

For RustGuard Local Development, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 104.28.219.137:28015 is its address.

What version of Rust is running on RustGuard Local Development?

Rust network protocol 2634 and build 166586 on Windows is what RustGuard Local Development runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on RustGuard Local Development?

These are the tags RustGuard Local Development publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp8 (Max players): Capacity: 8; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166586 (Build): It runs game build 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry RustGuard Local Development?

The Rust Wipe Stats lists that include RustGuard Local Development are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What map is RustGuard Local Development on?

The map is procedural, generated by the game on RustGuard Local Development.

What settings does RustGuard Local Development use, and what rules does it enforce?

The name of RustGuard Local Development says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Community is its listing in the server browser. This server has VAC switched on.

Wipe days

On what schedule does RustGuard Local Development wipe?

Its rhythm cannot be read yet, as too few of RustGuard Local Development's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 6 hours.

What should you expect from wipe day on RustGuard Local Development?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Population

How many players does RustGuard Local Development hold?

The last time RustGuard Local Development was seen was 26 days 6 hours ago; it is offline right now.

Where does RustGuard Local Development sit in the rankings?

Player hours over the past week put RustGuard Local Development at #15,921, inside the top 70% of all ranked servers.

Getting in

How do you get into RustGuard Local Development?

Two ways in: press F1 and enter client.connect 104.28.219.137:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp8
Max players Capacity: 8.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs166586
Build It runs game build 166586.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.