Local forecast
Staging Dev Server
Offline 104.28.230.248:28015 checked 2d ago
Current conditions
observed 2d agoplayers now
2% full
- 7-day average
- 1
- peak 1
- Rank
- #11,794
- top 53%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:06 UKTue 27 Oct, 17:06 UTC · 2d ago | 1 | – | running | 1 |
| Thu 22 Oct, 06:27 UKThu 22 Oct, 05:27 UTC · 7d ago | 1 | – | 5.5 days | 0 |
| Sun 18 Oct, 22:41 UKSun 18 Oct, 21:41 UTC · 11d ago | 1 | halved by day 1 | 3.3 days | 1 |
| Tue 13 Oct, 20:19 UKTue 13 Oct, 19:19 UTC · 16d ago | 1 | – | 5.1 days | 0 |
| Mon 5 Oct, 12:06 UKMon 5 Oct, 11:06 UTC · 24d ago | 1 | halved by day 1 | 8.3 days | 0 |
| Sat 3 Oct, 21:51 UKSat 3 Oct, 20:51 UTC · 26d ago | 1 | – | 1.6 days | 0 |
| Mon 28 Sep, 23:17 UKMon 28 Sep, 22:17 UTC · 31d ago | 0 | – | 4.9 days | 0 |
| Fri 25 Sep, 22:37 UKFri 25 Sep, 21:37 UTC · 34d ago | 0 | – | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Staging Dev Server online at the moment, and how consistent is its uptime?
Last seen 2 days 4 hours ago, Staging Dev Server is offline now. In the last 7 full days it stayed up 11 of 168 hours, 7% of the time. It came to Rust Wipe Stats's notice first on 19 September 2026.
What location is Staging Dev Server based in?
No region is published by Staging Dev Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 104.28.230.248:28015.
What version of Rust is running on Staging Dev Server?
On Staging Dev Server you will find Rust network protocol 2635 and build 169353, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Server tags
What do Staging Dev Server's tags tell you?
For the game's server browser, Staging Dev Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169353 (Build): Game build: 169353; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Staging Dev Server?
Staging Dev Server appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
What settings does Staging Dev Server use, and what rules does it enforce?
The name of Staging Dev Server says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does Staging Dev Server wipe?
No next wipe can be predicted for Staging Dev Server: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 2 days 6 hours is how long the current world has been running.
What happens on Staging Dev Server when wipe day arrives?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.
Player counts
What sort of population does Staging Dev Server carry?
At this moment Staging Dev Server is down, having last been seen 2 days 4 hours ago. Across the past week it peaked at 1 and averaged 1 players.
Where does Staging Dev Server sit in the rankings?
The last seven days of player hours rank Staging Dev Server at #11,794, in the top 53% of ranked servers.
Getting in
How do you get into Staging Dev Server?
Enter client.connect 104.28.230.248:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.