Local forecast
LocalTest
Offline 104.28.232.201:28015 checked 5d ago
Current conditions
observed 5d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,423
- top 69%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:04 UKThu 22 Oct, 12:04 UTC · 5d ago | 0 | – | running | 1 |
| Tue 13 Oct, 13:26 UKTue 13 Oct, 12:26 UTC · 14d ago | 1 | – | 9 days | 0 |
| Thu 8 Oct, 15:12 UKThu 8 Oct, 14:12 UTC · 19d ago | 1 | – | 4.9 days | 1 |
| Wed 7 Oct, 20:30 UKWed 7 Oct, 19:30 UTC · 20d ago | 1 | – | 0.8 days | 1 |
| Fri 2 Oct, 14:27 UKFri 2 Oct, 13:27 UTC · 25d ago | 1 | – | 5.3 days | 1 |
| Sun 20 Sep, 16:32 UKSun 20 Sep, 15:32 UTC · 37d ago | 1 | held half | 11.9 days | 1 |
| Thu 17 Sep, 08:12 UKThu 17 Sep, 07:12 UTC · 40d ago | 1 | – | 3.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is LocalTest, and is it online now?
LocalTest is currently offline, with the last sighting 5 days 15 hours ago. In the last 7 full days it stayed up 1 of 168 hours, 1% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is LocalTest based in?
For LocalTest, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 104.28.232.201:28015 is its address.
What Rust version is LocalTest on?
On LocalTest you will find Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on LocalTest?
For the game's server browser, LocalTest publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): 5 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry LocalTest?
The Rust Wipe Stats lists that include LocalTest are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which map is in use on LocalTest?
The map is procedural, generated by the game on LocalTest.
What settings does LocalTest use, and what rules does it enforce?
The name of LocalTest says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Community is its listing in the server browser. This server has VAC switched on.
Wipe days
Which days and times does LocalTest schedule its wipes for?
There is no next wipe to predict, because LocalTest wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 17 hours.
What should you expect from wipe day on LocalTest?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 2 hours in. 100% of recent wipes kept more than half the peak until the next wipe.
Population history
Is LocalTest busy or quiet?
At this moment LocalTest is down, having last been seen 5 days 15 hours ago. The seven-day average stands at 0 players.
How does LocalTest compare with other Rust servers in the rankings?
The last seven days of player hours rank LocalTest at #15,423, in the top 69% of ranked servers.
Join the server
What steps let you join LocalTest?
Two ways in: press F1 and enter client.connect 104.28.232.201:28015, or join from this page with Launch Rust, which opens Steam and connects you.