Local forecast
Local_Test
Offline 104.28.249.175:28015 checked 15d ago
Current conditions
observed 15d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,544
- top 71%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 10:19 UKMon 12 Oct, 09:19 UTC · 15d ago | 0 | – | running | 1 |
| Thu 17 Sep, 11:04 UKThu 17 Sep, 10:04 UTC · 40d ago | 1 | – | 25 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is Local_Test, and is it online now?
Last seen 15 days 19 hours ago, Local_Test is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 16 September 2026.
Where does Local_Test run from?
No region is published by Local_Test. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 104.28.249.175:28015 is its address.
What version of Rust is running on Local_Test?
On Local_Test you will find Rust network protocol 2634 and build 167584, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on Local_Test?
These are the tags Local_Test publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): Build 167584 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Local_Test?
The Rust Wipe Stats lists that include Local_Test are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is in use on Local_Test?
The game generates the map on Local_Test, a procedural one.
What settings does Local_Test use, and what rules does it enforce?
The name of Local_Test says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Community is its listing in the server browser. Valve anti-cheat (VAC) is off on this server.
Wipe days
When does Local_Test wipe?
Too few wipes on Local_Test are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 15 days 20 hours.
What happens on Local_Test when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
How many players does Local_Test hold?
At this moment Local_Test is down, having last been seen 15 days 19 hours ago.
How does Local_Test compare with other Rust servers in the rankings?
Player hours over the past week put Local_Test at #15,544, inside the top 71% of all ranked servers.
How to join
What steps let you join Local_Test?
Enter client.connect 104.28.249.175:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.