Rust Wipe StatsWipe forecast
Now 65,959 players 11,699 servers 115 fresh wipes in 3 h

Local forecast

TEST Server

Offline 106.153.36.63:28015 checked 14d ago

Current conditions

observed 14d ago
0 / 5
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,346
top 71%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep7 Oct11 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctWed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 16:09 UKTue 13 Oct, 15:09 UTC · 14d ago 0 – running 0
Wed 7 Oct, 11:46 UKWed 7 Oct, 10:46 UTC · 21d ago 1 – 6.2 days 0
Wed 7 Oct, 03:16 UKWed 7 Oct, 02:16 UTC · 21d ago 1 – 0.4 days 0
Mon 5 Oct, 05:47 UKMon 5 Oct, 04:47 UTC · 23d ago 1 – 1.9 days 1
Sun 13 Sep, 12:11 UKSun 13 Sep, 11:11 UTC · 45d ago 1 held half 21.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average
657/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
418/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average
44/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average
47/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average
175/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
108/ 125

Quick answers

from the figures on this page

Server details

How reliable is TEST Server, and is it online now?

TEST Server is currently offline, with the last sighting 14 days 20 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is TEST Server based in?

For TEST Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 106.153.36.63:28015.

What version of Rust is running on TEST Server?

On TEST Server you will find Rust network protocol 2634 and build 167781, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on TEST Server?

The server browser reads these tags from TEST Server: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry TEST Server?

TEST Server appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings does TEST Server use, and what rules does it enforce?

Gather rate is not given in the name for TEST Server. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser files it under Community. This server runs with VAC switched off.

Wipe times

On what schedule does TEST Server wipe?

There is no next wipe to predict, because TEST Server wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 20 hours.

What happens on TEST Server when wipe day arrives?

The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Player counts

How many players does TEST Server hold?

At this moment TEST Server is down, having last been seen 14 days 20 hours ago.

What position does TEST Server hold among Rust servers?

Player hours over the past week put TEST Server at #15,346, inside the top 71% of all ranked servers.

How to join

How do you get into TEST Server?

Open the console in Rust with F1, then type client.connect 106.153.36.63:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players 5 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.