Rust Wipe StatsWipe forecast
Now 67,745 players 11,776 servers 197 fresh wipes in 3 h

Local forecast

DCD Gaming

Online 107.11.234.87:59453 checked 9m ago

moddedoxidepve

Current conditions

observed 9m ago
0 / 200
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average
113/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average
186/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average
35/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average
102/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
16/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
56/ 100

Quick answers

from the figures on this page

Server facts

How smoothly does DCD Gaming run?

Across the last 48 hours the average was 103 server fps, with a floor of 71. Buildings, deployables and all else in the world took the entity count to a peak of 119,797. Memory use reached 4,745 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is DCD Gaming online at the moment, and how consistent is its uptime?

You will find DCD Gaming online at the moment. Going by its reported uptime, the last restart was about 6 days 17 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 15 October 2026.

In which location does DCD Gaming sit?

There is no published region for DCD Gaming. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 107.11.234.87:59453 is its address.

What Rust version is DCD Gaming on?

Rust network protocol 2634 and build 167781 on Windows is what DCD Gaming runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on DCD Gaming?

The server browser reads these tags from DCD Gaming: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): It holds 200 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry DCD Gaming?

These Rust Wipe Stats lists include DCD Gaming: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What map is DCD Gaming on?

DCD Gaming runs a procedural map of size 4,500, seed 522842494, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does DCD Gaming use, and what rules does it enforce?

Gather rate is not given in the name for DCD Gaming. No group setting is published, so the game default of 8 players applies. It plays as pve, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does DCD Gaming schedule its wipes for?

Its rhythm cannot be read yet, as too few of DCD Gaming's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 14 days 13 hours is how long the current world has been running.

Player counts

Is DCD Gaming busy or quiet?

The live count for DCD Gaming: 0 players, with 200 slots in total. The average for the past week is 0 players.

What position does DCD Gaming hold among Rust servers?

Ranked #15,318 on seven-day player hours, DCD Gaming is in the top 69% of all ranked servers.

Join the server

What do you do to join DCD Gaming?

Enter client.connect 107.11.234.87:59453 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players It holds 200 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167781
Build Game build: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.