Local forecast
core_main
Offline 107.13.210.75:28015 checked 10d ago
Current conditions
observed 10d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,330
- top 70%
- Last wipe
- 104d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:58 UKSat 10 Oct, 22:58 UTC · 17d ago | 2 | – | running | 1 |
| Thu 16 Jul, 10:14 UKThu 16 Jul, 09:14 UTC · 104d ago | – | – | 86.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is core_main, and is it online now?
core_main is currently offline, with the last sighting 10 days 20 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 19 September 2026 it was first recorded by Rust Wipe Stats.
Where does core_main run from?
For core_main, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 107.13.210.75:28015 is its address.
What Rust version is core_main on?
On core_main you will find Rust network protocol 2223, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on core_main?
These are the tags core_main publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; v2223 (Protocol): Joining needs game protocol 2223 on your copy of the game; ptrak (Networking): RakNet is the network layer, as standard for the game; hd9562fd7 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does core_main appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include core_main are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all.
Settings and rules
Which map is in use on core_main?
core_main runs a procedural map of size 4,500, seed 87583452, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on core_main?
Gather rate is not given in the name for core_main. No group limit is given. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does core_main wipe?
The record of core_main's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 104 days 11 hours.
What happens on core_main when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. Peak numbers on the latest wipe arrived 31 hours after the reset.
Player counts
How many players does core_main hold?
At this moment core_main is down, having last been seen 10 days 20 hours ago.
Where does core_main sit in the rankings?
Player hours over the past week put core_main at #15,330, inside the top 70% of all ranked servers.
Getting in
How do you get into core_main?
Enter client.connect 107.13.210.75:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.