Local forecast · NA
Foxx Dev
Online NA 107.175.159.174:28025 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69% · #1508 in NA
- Last wipe
- 18d ago
- biweekly schedule
- Next wipe
- 7d 8h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
from its schedule tagThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 8h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 8h FW
- Sun 8 Nov 07:50 UK · 07:50 UTC 9d 21h
- Sun 22 Nov 07:50 UK · 07:50 UTC 23d 21h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 8h FW
- Sun 6 Dec 07:50 UK · 07:50 UTC 37d 21h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 8h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 08:50 UKSun 11 Oct, 07:50 UTC · 18d ago | 1 | – | running | 1 |
| Sat 3 Oct, 04:37 UKSat 3 Oct, 03:37 UTC · 26d ago | 1 | halved by day 1 | 8.2 days | 0 |
| Mon 28 Sep, 22:39 UKMon 28 Sep, 21:39 UTC · 30d ago | 1 | halved by day 1 | 4.2 days | 0 |
| Fri 25 Sep, 22:11 UKFri 25 Sep, 21:11 UTC · 33d ago | 0 | – | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does Foxx Dev run?
Server fps averaged 95 in the last 48 hours; the lowest was 66. Buildings, deployables and all else in the world took the entity count to a peak of 142,641. At most it drew 5,335 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is Foxx Dev, and is it online now?
Right now Foxx Dev is up and running. Going by its reported uptime, the last restart was about 16 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 25 September 2026.
What location is Foxx Dev based in?
With its NA tag, Foxx Dev lists itself in North America. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 107.175.159.174:28025 is its address.
What version of Rust is running on Foxx Dev?
On Foxx Dev you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
Who operates Foxx Dev?
Foxx Dev and 3 other servers we track all publish a foxxservers.com hostname, so the same operator most likely runs them.
How should you read the tags on Foxx Dev?
The server browser reads these tags from Foxx Dev: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): It holds 40 players; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^b (Biweekly): The cycle is two weeks between wipes; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): You will find it listed in North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Foxx Dev?
Foxx Dev appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust PvE servers, live and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules and settings
Which map is in use on Foxx Dev?
Foxx Dev runs a procedural map of size 5,000, seed 241644880, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Fox Island!.
Which settings and rules are in force on Foxx Dev?
Gather rate is not given in the name for Foxx Dev. The limit on groups is 12 players. pve is the game mode, no player fighting. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe times
Which days and times does Foxx Dev schedule its wipes for?
Too few of Foxx Dev's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 18 days 2 hours is how long the current world has been running. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on Foxx Dev?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.
Population history
What sort of population does Foxx Dev carry?
The live count for Foxx Dev: 0 players, with 40 slots in total. The average for the past week is 0 players.
Where does Foxx Dev sit in the rankings?
Seven-day player hours place Foxx Dev at #15,338, inside the top 69% of ranked servers and at #1,508 in North America.
How to join
How do you get into Foxx Dev?
Enter client.connect 107.175.159.174:28025 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.