Rust Wipe StatsWipe forecast
Now 70,266 players 11,730 servers 129 fresh wipes in 3 h

Local forecast

[US] Chrispy Staging

Online 107.211.211.138:29015 checked 11m ago

Current conditions

observed 11m ago
0 / 50
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#10,331
top 46%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 23:05 UKWed 21 Oct, 22:05 UTC · 6d ago 0 – running 0
Wed 30 Sep, 19:44 UKWed 30 Sep, 18:44 UTC · 27d ago 3 halved by day 1 21.1 days 0
Tue 29 Sep, 21:04 UKTue 29 Sep, 20:04 UTC · 28d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main| NA · groups of 12+ · weekly · 250 on average
25/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 234 on average
31/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 194 on average
282/ 300
Rustafied.com - US Friday NA · groups of 16+ · weekly · 154 on average
13/ 100
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 151 on average
186/ 200
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 142 on average
16/ 200

Quick answers

from the figures on this page

Server details

Is performance good on [US] Chrispy Staging?

Its average over the last 48 hours was 121 server fps, and it never dropped below 71. At its peak the world had 120,000 entities, counting buildings, deployables and the rest. Memory use reached 2,866 MB at its peak. A falling fps and a rising entity count show up to players as lag.

How reliable is [US] Chrispy Staging, and is it online now?

As of now, [US] Chrispy Staging is online. The uptime it reports puts the last restart about 21 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is [US] Chrispy Staging based in?

No region tag is published by [US] Chrispy Staging, but the name suggests North America; the region code is us5. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 107.211.211.138:29015.

What version of Rust is running on [US] Chrispy Staging?

On [US] Chrispy Staging you will find Rust network protocol 2635 and build 169317, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on [US] Chrispy Staging?

For the game's server browser, [US] Chrispy Staging publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs169317 (Build): Build 169317 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus5 (Region code): Its region code is us5. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry [US] Chrispy Staging?

These Rust Wipe Stats lists include [US] Chrispy Staging: Community Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is in use on [US] Chrispy Staging?

The game generates the map on [US] Chrispy Staging, procedural, size 4,500, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on [US] Chrispy Staging?

The name of [US] Chrispy Staging says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe times

On what schedule does [US] Chrispy Staging wipe?

There is no next wipe to predict, because [US] Chrispy Staging wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 14 hours is how long the current world has been running.

What happens on [US] Chrispy Staging when wipe day arrives?

Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 0 hours after the reset. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.

Population

Is [US] Chrispy Staging busy or quiet?

Out of 50 slots, [US] Chrispy Staging has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players. At 11:00 UTC it was busiest over the past 48 hours, averaging 1 players.

How does [US] Chrispy Staging compare with other Rust servers in the rankings?

Ranked #10,331 on seven-day player hours, [US] Chrispy Staging is in the top 46% of all ranked servers.

Join the server

What steps let you join [US] Chrispy Staging?

Two ways in: press F1 and enter client.connect 107.211.211.138:29015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,gmrust,cs169317,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs169317
Build Build 169317 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$rus5
Region code Its region code is us5.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.