Local forecast
ApexDegenerate 5x Slow Decay
Online 109.230.208.109:10100 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #8,032
- top 36%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 23:09 UKSun 25 Oct, 23:09 UTC · 3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on ApexDegenerate 5x Slow Decay?
Its average over the last 48 hours was 10 server fps, and it never dropped below 10. At its peak the world had 79,681 entities, counting buildings, deployables and the rest. The peak memory draw was 2,714 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is ApexDegenerate 5x Slow Decay, and is it online now?
You will find ApexDegenerate 5x Slow Decay online at the moment. The uptime it reports puts the last restart about 12 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 17 October 2026.
Where does ApexDegenerate 5x Slow Decay run from?
No region is published by ApexDegenerate 5x Slow Decay. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 109.230.208.109:10100 is its address.
What version of Rust is running on ApexDegenerate 5x Slow Decay?
Rust network protocol 2635 and build 168909 on Windows is what ApexDegenerate 5x Slow Decay runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do ApexDegenerate 5x Slow Decay's tags tell you?
These are the tags ApexDegenerate 5x Slow Decay publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry ApexDegenerate 5x Slow Decay?
The Rust Wipe Stats lists that include ApexDegenerate 5x Slow Decay are: 5x Rust servers: wipe and player forecast and Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.
Settings and rules
What map is ApexDegenerate 5x Slow Decay on?
A procedural map of size 3,700 with seed 121819948, generated by the game, runs on ApexDegenerate 5x Slow Decay. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on ApexDegenerate 5x Slow Decay?
Its name carries the gather figure: 5x on ApexDegenerate 5x Slow Decay. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
When does ApexDegenerate 5x Slow Decay wipe?
The record of ApexDegenerate 5x Slow Decay's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 3 days 3 hours is how long the current world has been running.
What happens on ApexDegenerate 5x Slow Decay when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
What sort of population does ApexDegenerate 5x Slow Decay carry?
Out of 50 slots, ApexDegenerate 5x Slow Decay has 0 filled right now. The seven-day average is 0 players, with a peak of 1. The last 48 hours peak at 02:00 UTC, when the average was 1 players.
How does ApexDegenerate 5x Slow Decay compare with other Rust servers in the rankings?
Player hours over the past week put ApexDegenerate 5x Slow Decay at #8,032, inside the top 36% of all ranked servers.
Join the server
How do you get into ApexDegenerate 5x Slow Decay?
Enter client.connect 109.230.208.109:10100 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
