Local forecast
LocalTest
Offline 109.248.47.65:28015 checked 5d ago
Current conditions
observed 5d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,409
- top 69%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is LocalTest, and is it online now?
LocalTest is currently offline, with the last sighting 5 days 5 hours ago. It was up for 0 of 96 hours across the last 4 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 22 October 2026.
What location is LocalTest based in?
No region is published by LocalTest. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 109.248.47.65:28015 is its address.
What version of Rust is running on LocalTest?
Rust network protocol 2634 and build 167781 on Windows is what LocalTest runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do LocalTest's tags tell you?
These are the tags LocalTest publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): Capacity: 5; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does LocalTest appear among the Rust Wipe Stats lists and filters?
LocalTest appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is in use on LocalTest?
A procedural map, generated by the game, runs on LocalTest.
Which settings and rules are in force on LocalTest?
No gather rate appears in the name LocalTest. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser files it under Community. This server has VAC switched on.
Wipe days
Which days and times does LocalTest schedule its wipes for?
The record of LocalTest's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 11 hours.
Population history
How many players does LocalTest hold?
LocalTest is offline at the moment; the last sighting was 5 days 5 hours ago. Over seven days to now, 0 players on average.
How does LocalTest compare with other Rust servers in the rankings?
Ranked #15,409 on seven-day player hours, LocalTest is in the top 69% of all ranked servers.
Getting in
What steps let you join LocalTest?
Enter client.connect 109.248.47.65:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.