Local forecast
TestServer
Offline 112.70.223.138:28015 checked 38d ago
Current conditions
observed 38d agoplayers now
100% full
- 7-day average
- 0
- peak –
- Rank
- #13,308
- no region published
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is TestServer, and is it online now?
TestServer is currently offline, with the last sighting 38 days 20 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 20 September 2026.
Where does TestServer run from?
No region is published by TestServer. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 112.70.223.138:28015.
What version of Rust is running on TestServer?
On TestServer you will find Rust network protocol 2633 and build 162929, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on TestServer?
The server browser reads these tags from TestServer: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs162929 (Build): It runs game build 162929; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry TestServer?
These Rust Wipe Stats lists include TestServer: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
Which map is in use on TestServer?
The map is procedural, generated by the game on TestServer.
What settings does TestServer use, and what rules does it enforce?
No gather rate appears in the name TestServer. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does TestServer schedule its wipes for?
Too few wipes on TestServer are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 55 days 1 hours.
Population history
What sort of population does TestServer carry?
TestServer is offline at the moment; the last sighting was 38 days 20 hours ago.
What position does TestServer hold among Rust servers?
Ranked #13,308 on seven-day player hours, TestServer is in the top – of all ranked servers.
Getting in
How do you get into TestServer?
Open the console in Rust with F1, then type client.connect 112.70.223.138:28015 to join. On this page, Launch Rust does the same through Steam.