Rust Wipe StatsWipe forecast
Now 53,453 players 11,707 servers 134 fresh wipes in 3 h

Local forecast

MURAKUMA_Rust

Online 114.16.196.8:28015 checked 10m ago

monthly wipes moddedcarbon

Current conditions

observed 10m ago
0 / 100
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
25d ago
monthly schedule
Next wipe
8d 18h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 18h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 18h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 18h FW

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 18h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:06 UKFri 2 Oct, 12:06 UTC · 25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
58/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 60 on average
77/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 59 on average
128/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average
0/ 1000

Quick answers

from the figures on this page

Server details

Is performance good on MURAKUMA_Rust?

Server fps averaged 185 in the last 48 hours; the lowest was 91. The world held as many as 149,576 entities, buildings and deployables included. Memory use reached 3,673 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

How reliable is MURAKUMA_Rust, and is it online now?

As of now, MURAKUMA_Rust is online. Going by its reported uptime, the last restart was about 1 hours ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. On 2 October 2026 it was first recorded by Rust Wipe Stats.

In which location does MURAKUMA_Rust sit?

There is no published region for MURAKUMA_Rust. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 114.16.196.8:28015 is its address.

What Rust version is MURAKUMA_Rust on?

Rust network protocol 2634 and build 167781 on Windows is what MURAKUMA_Rust runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

How should you read the tags on MURAKUMA_Rust?

These are the tags MURAKUMA_Rust publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry MURAKUMA_Rust?

The Rust Wipe Stats lists that include MURAKUMA_Rust are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is in use on MURAKUMA_Rust?

A procedural map of size 5,000 with seed 1, generated by the game, runs on MURAKUMA_Rust. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on MURAKUMA_Rust?

Gather rate is not given in the name for MURAKUMA_Rust. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

On what schedule does MURAKUMA_Rust wipe?

The only wipe MURAKUMA_Rust takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 25 days 11 hours. A monthly wipe schedule is set out in its tags.

What should you expect from wipe day on MURAKUMA_Rust?

At their busiest, its recent wipes averaged 3 players. 23 hours after the latest wipe, the crowd hit its peak.

Player counts

What sort of population does MURAKUMA_Rust carry?

MURAKUMA_Rust is carrying 0 players at the moment, out of 100 slots. The seven-day average stands at 0 players.

What position does MURAKUMA_Rust hold among Rust servers?

Player hours over the past week put MURAKUMA_Rust at #15,409, inside the top 69% of all ranked servers.

Getting in

How do you get into MURAKUMA_Rust?

Open the console in Rust with F1, then type client.connect 114.16.196.8:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.