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Now 103,453 players 11,891 servers 409 fresh wipes in 3 h

Local forecast · OC

[AU/NZ] Sydney #2 Small 3k custom map minis on roads

Online OC 114.76.116.107:28015 checked 10m ago

weekly wipes vanillaoxidepremium

Current conditions

observed 10m ago
0 / 60
players now
Empty H 5 · avg 1 7-day high and average

0% full

7-day average
1
peak 5
Rank
#3,672
top 16% · #95 in OC
Last wipe
7d ago
weekly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

fixed weekdays

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 23h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 23h FW
  2. Thu 12 Nov 18:48 UK · 18:48 UTC 13d 23h
  3. Thu 19 Nov 18:48 UK · 18:48 UTC 20d 23h
  4. Thu 26 Nov 18:48 UK · 18:48 UTC 27d 23h
  5. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 23h FW
  6. Thu 10 Dec 18:48 UK · 18:48 UTC 41d 23h

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 44% in OC. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 23h. The force wipe · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 10 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:48 UKThu 29 Oct, 18:48 UTC · 17m ago – – running 0
Thu 22 Oct, 19:58 UKThu 22 Oct, 18:58 UTC · 7d ago 5 – – 1
Thu 15 Oct, 19:49 UKThu 15 Oct, 18:49 UTC · 14d ago 4 held half 7 days 0
Thu 8 Oct, 19:45 UKThu 8 Oct, 18:45 UTC · 21d ago 6 halved by day 2 7 days 0
Thu 1 Oct, 20:54 UK FWThu 1 Oct, 19:54 UTC · 27d ago 5 halved by day 3 7 days 0
Thu 24 Sep, 20:45 UKThu 24 Sep, 19:45 UTC · 34d ago 8 halved by day 3 7 days 0
Thu 17 Sep, 20:53 UKThu 17 Sep, 19:53 UTC · 41d ago 8 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Main OC · groups of 16+ · weekly · 148 on average
100/ 250
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 122 on average
16/ 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 48 on average
31/ 150
Rustafied.com - AU Friday OC · groups of 16+ · weekly · 29 on average
10/ 100
RustForNoobs.com | Main | Weekly | AU OC · groups of 100+ · weekly · 2 on average
0/ 150
Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average
6/ 100

Quick answers

from the figures on this page

About the server

How smoothly does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run?

Across the last 48 hours the average was 30 server fps, with a floor of 30. The world held as many as 55,988 entities, buildings and deployables included. Memory use reached 2,704 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

How reliable is [AU/NZ] Sydney #2 Small 3k custom map minis on roads, and is it online now?

As of now, [AU/NZ] Sydney #2 Small 3k custom map minis on roads is online. Its reported uptime shows a restart about 3 days 16 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does [AU/NZ] Sydney #2 Small 3k custom map minis on roads sit?

With its OC tag, [AU/NZ] Sydney #2 Small 3k custom map minis on roads lists itself in Oceania. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 114.76.116.107:28015.

What version of Rust is running on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

On [AU/NZ] Sydney #2 Small 3k custom map minis on roads you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

How should you read the tags on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

For the game's server browser, [AU/NZ] Sydney #2 Small 3k custom map minis on roads publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp60 (Max players): Capacity: 60; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe every week; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): The plugins run through Oxide (uMod); OC (Oceania): You will find it listed in Oceania. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include [AU/NZ] Sydney #2 Small 3k custom map minis on roads are: Oceania Rust servers, Community Rust servers and Vanilla Rust servers. Find it on the server list under Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Settings and rules

Which map is in use on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

The game generates the map on [AU/NZ] Sydney #2 Small 3k custom map minis on roads, procedural, size 3,000, seed 1337. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.

Which settings and rules are in force on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Gather rate is not given in the name for [AU/NZ] Sydney #2 Small 3k custom map minis on roads. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser files it under Community. Plugin frameworks in use: Oxide. It describes itself as vanilla, meaning nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Joining requires premium status in Rust. Valve anti-cheat (VAC) runs on this server.

Wipe days

On what schedule does [AU/NZ] Sydney #2 Small 3k custom map minis on roads wipe?

[AU/NZ] Sydney #2 Small 3k custom map minis on roads runs a every Thursday at 18:48 UTC wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 7 days is how long the current world has been running. Its tags carry a weekly wipe schedule.

What should you expect from wipe day on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Its recent wipes drew an average peak of 5 players. 10 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 20% of its recent wipes. The fall below half came by day 3 when the crowd did not hold.

Population history

Is [AU/NZ] Sydney #2 Small 3k custom map minis on roads busy or quiet?

The live count for [AU/NZ] Sydney #2 Small 3k custom map minis on roads: 0 players, with 60 slots in total. Across the past week it peaked at 5 and averaged 1 players. The last 48 hours peak at 01:00 UTC, when the average was 1 players.

How does [AU/NZ] Sydney #2 Small 3k custom map minis on roads compare with other Rust servers in the rankings?

Player hours over the last seven days rank [AU/NZ] Sydney #2 Small 3k custom map minis on roads at #3,672, top 16% overall and #95 in Oceania.

Getting in

What do you do to join [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Open the console in Rust with F1, then type client.connect 114.76.116.107:28015 to join. On this page, Launch Rust does the same through Steam. Joining requires premium status in Rust. https://discord.com/invite/hC6DndrAXS is its website.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^w,^v,OC,^q,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard survival, the Rust way.
mp60
Max players Capacity: 60.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Mods and access

^q
Premium Joining requires premium status in Rust.
^o
Oxide The plugins run through Oxide (uMod).

Region

OC
Oceania You will find it listed in Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.