Local forecast · EA
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP
Online EA 118.104.165.193:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
6% full
- 7-day average
- 3
- peak 11
- Rank
- #1,689
- top 8% · #165 in EA
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 11h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 11h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 11h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 11h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 31% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 11h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 44 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:10 UK FWThu 1 Oct, 19:10 UTC · 28d ago | 41 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP hold a steady performance?
Across the last 48 hours the average was 91 server fps, with a floor of 63. Buildings, deployables and all else in the world took the entity count to a peak of 216,885. Memory use reached 7,212 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP online at the moment, and how consistent is its uptime?
You will find VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP online at the moment. The uptime it reports puts the last restart about 9 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP based in?
The EA tag places VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP in Asia, as it lists itself. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 118.104.165.193:28015 is its address.
What version of Rust is running on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Rust network protocol 2635 and build 168909 on Linux is what VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
For the game's server browser, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP publishes these tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EA (East Asia): Its place in the server browser is East Asia. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP are: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which map is in use on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP runs a procedural map of size 4,500, seed 597347015, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP use, and what rules does it enforce?
The name of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs pve, no combat between players. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP wipe?
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 28 days 7 hours. A monthly wipe schedule is set out in its tags.
What should you expect from wipe day on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
At their busiest, its recent wipes averaged 41 players. Peak numbers on the latest wipe arrived 44 hours after the reset.
Population
What sort of population does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP carry?
The live count for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP: 3 players, with 50 slots in total. The seven-day average is 3 players, with a peak of 11. At 13:00 UTC it was busiest over the past 48 hours, averaging 8 players.
Where does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP sit in the rankings?
Seven-day player hours place VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP at #1,689, inside the top 8% of ranked servers and at #165 in Asia.
How to join
How do you get into VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Two ways in: press F1 and enter client.connect 118.104.165.193:28015, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://www.vividus.online/.
