Local forecast
[JP] DON-tacos PvE
Online 118.27.226.54:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
1% full
- 7-day average
- 11
- peak 38
- Rank
- #887
- top 4%
- Last wipe
- 18d ago
- monthly schedule
- Next wipe
- 7d 21h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 21h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 21h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 21h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 21h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 43, 28 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:25 UKSat 10 Oct, 08:25 UTC · 18d ago | 43 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does [JP] DON-tacos PvE hold a steady performance?
Across the last 48 hours the average was 32 server fps, with a floor of 19. Buildings, deployables and all else in the world took the entity count to a peak of 297,802. At most it drew 7,541 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is [JP] DON-tacos PvE, and is it online now?
As of now, [JP] DON-tacos PvE is online. Its reported uptime shows a restart about 14 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 10 October 2026 it was first recorded by Rust Wipe Stats.
What location is [JP] DON-tacos PvE based in?
Its name points to Asia, though [JP] DON-tacos PvE publishes no region tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 118.27.226.54:28015.
What version of Rust is running on [JP] DON-tacos PvE?
Rust network protocol 2635 and build 168909 on Linux is what [JP] DON-tacos PvE runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on [JP] DON-tacos PvE?
The server browser reads these tags from [JP] DON-tacos PvE: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does [JP] DON-tacos PvE appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include [JP] DON-tacos PvE: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
Map and rules
Which map is in use on [JP] DON-tacos PvE?
[JP] DON-tacos PvE runs a procedural map of size 6,000, seed 178294063, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on [JP] DON-tacos PvE?
Gather rate is not given in the name for [JP] DON-tacos PvE. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. It describes itself as vanilla, meaning nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does [JP] DON-tacos PvE wipe?
The only wipe [JP] DON-tacos PvE takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 18 days 12 hours is how long the current world has been running. The tags state that it wipes once a month.
What should you expect from wipe day on [JP] DON-tacos PvE?
The average peak across its recent wipes was 43 players. Peak numbers on the latest wipe arrived 28 hours after the reset.
Population
How many players does [JP] DON-tacos PvE hold?
[JP] DON-tacos PvE is carrying 1 players at the moment, out of 100 slots. Across the past week it peaked at 38 and averaged 11 players. At 14:00 UTC it was busiest over the past 48 hours, averaging 29 players.
How does [JP] DON-tacos PvE compare with other Rust servers in the rankings?
The last seven days of player hours rank [JP] DON-tacos PvE at #887, in the top 4% of ranked servers.
How to join
What do you do to join [JP] DON-tacos PvE?
Open the console in Rust with F1, then type client.connect 118.27.226.54:28015 to join. On this page, Launch Rust does the same through Steam. https://discord.com/invite/QBym3xN6pF is its website.
