Local forecast · EA
[JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]
Online EA 118.27.230.7:28015 checked 6m ago
Current conditions
observed 6m agoplayers now
2% full
- 7-day average
- 0
- peak 2
- Rank
- #10,401
- top 47% · #453 in EA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 8h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 8h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 8h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 8h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, top 81% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 8h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 33 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:51 UKFri 2 Oct, 06:51 UTC · 27d ago | 9 | – | running | 3 |
| Fri 2 Oct, 01:04 UKFri 2 Oct, 00:04 UTC · 27d ago | 9 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] hold a steady performance?
Its average over the last 48 hours was 55 server fps, and it never dropped below 46. Buildings, deployables and all else in the world took the entity count to a peak of 121,848. At most it drew 3,598 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] online at the moment, and how consistent is its uptime?
As of now, [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] is online. The uptime it reports puts the last restart about 3 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] sit?
The EA tag places [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] in Asia, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 118.27.230.7:28015 is its address.
What version of Rust is running on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]?
Rust network protocol 2635 and build 168909 on Linux is what [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]?
The server browser reads these tags from [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EA (East Asia): The server browser puts it under East Asia. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]?
These Rust Wipe Stats lists include [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]: 3x Rust servers, Modded Rust servers and Rust PvE servers, live. Find it on the server list under Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Map and rules
What map is [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] on?
[JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] runs a procedural map of size 4,000, seed 897176852, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] use, and what rules does it enforce?
Its name carries the gather figure: 3x on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]. Groups fall back to the game's default of 8 players. It plays as pve, no combat between players. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe days
When does [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] wipe?
[JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 27 days 3 hours. A monthly wipe schedule is set out in its tags.
What happens on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] when wipe day arrives?
At their busiest, its recent wipes averaged 9 players. The crowd on the latest wipe reached its high 33 hours in.
Population history
Is [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] busy or quiet?
Out of 50 slots, [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] has 1 filled right now. Averaged over seven days: 0 players, peaking at 2. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
How does [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] compare with other Rust servers in the rankings?
Player hours over the last seven days rank [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] at #10,401, top 47% overall and #453 in Asia.
How to join
What steps let you join [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]?
Enter client.connect 118.27.230.7:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/CUmDuvYpKA.