Local forecast
Rust Custom Server - Review / Build
Offline 119.105.5.171:28015 checked 27d ago
Current conditions
observed 27d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,408
- top 69%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 01:21 UKWed 30 Sep, 00:21 UTC · 28d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Rust Custom Server - Review / Build, and is it online now?
Rust Custom Server - Review / Build is currently offline, with the last sighting 27 days 8 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is Rust Custom Server - Review / Build based in?
There is no published region for Rust Custom Server - Review / Build. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 119.105.5.171:28015 is its address.
What version of Rust is running on Rust Custom Server - Review / Build?
On Rust Custom Server - Review / Build you will find Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
What do Rust Custom Server - Review / Build's tags tell you?
For the game's server browser, Rust Custom Server - Review / Build publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): Capacity: 5; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Rust Custom Server - Review / Build?
These Rust Wipe Stats lists include Rust Custom Server - Review / Build: Modded Rust servers and Rust build and creative servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which settings and rules are in force on Rust Custom Server - Review / Build?
The name of Rust Custom Server - Review / Build says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
Which days and times does Rust Custom Server - Review / Build schedule its wipes for?
Too few wipes on Rust Custom Server - Review / Build are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 28 days 22 hours.
What should you expect from wipe day on Rust Custom Server - Review / Build?
Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 15 hours after the reset.
Population history
Is Rust Custom Server - Review / Build busy or quiet?
Rust Custom Server - Review / Build is offline at the moment; the last sighting was 27 days 8 hours ago.
How does Rust Custom Server - Review / Build compare with other Rust servers in the rankings?
Ranked #16,408 on seven-day player hours, Rust Custom Server - Review / Build is in the top 69% of all ranked servers.
Join the server
What steps let you join Rust Custom Server - Review / Build?
Enter client.connect 119.105.5.171:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.