Rust Wipe StatsWipe forecast
Now 61,343 players 11,769 servers 127 fresh wipes in 3 h

Local forecast

Rust Custom Server - Review / Build

Offline 119.105.5.171:28015 checked 27d ago

moddedcarbon

Current conditions

observed 27d ago
0 / 5
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,408
top 69%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 01:21 UKWed 30 Sep, 00:21 UTC · 28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
206/ 999
180/ 999
35/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
33/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
16/ 100

Quick answers

from the figures on this page

About the server

How reliable is Rust Custom Server - Review / Build, and is it online now?

Rust Custom Server - Review / Build is currently offline, with the last sighting 27 days 8 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

What location is Rust Custom Server - Review / Build based in?

There is no published region for Rust Custom Server - Review / Build. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 119.105.5.171:28015 is its address.

What version of Rust is running on Rust Custom Server - Review / Build?

On Rust Custom Server - Review / Build you will find Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

What do Rust Custom Server - Review / Build's tags tell you?

For the game's server browser, Rust Custom Server - Review / Build publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): Capacity: 5; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Rust Custom Server - Review / Build?

These Rust Wipe Stats lists include Rust Custom Server - Review / Build: Modded Rust servers and Rust build and creative servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which settings and rules are in force on Rust Custom Server - Review / Build?

The name of Rust Custom Server - Review / Build says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. This server has VAC switched on.

Wipe schedule

Which days and times does Rust Custom Server - Review / Build schedule its wipes for?

Too few wipes on Rust Custom Server - Review / Build are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 28 days 22 hours.

What should you expect from wipe day on Rust Custom Server - Review / Build?

Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 15 hours after the reset.

Population history

Is Rust Custom Server - Review / Build busy or quiet?

Rust Custom Server - Review / Build is offline at the moment; the last sighting was 27 days 8 hours ago.

How does Rust Custom Server - Review / Build compare with other Rust servers in the rankings?

Ranked #16,408 on seven-day player hours, Rust Custom Server - Review / Build is in the top 69% of all ranked servers.

Join the server

What steps let you join Rust Custom Server - Review / Build?

Enter client.connect 119.105.5.171:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp5
Max players Capacity: 5.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build: 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.