Local forecast
zm.mapnet.net.au
Offline 119.18.5.185:28015 checked 5d ago
Current conditions
observed 5d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,404
- top 69%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:13 UKSun 4 Oct, 13:13 UTC · 23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is zm.mapnet.net.au, and is it online now?
zm.mapnet.net.au is currently offline, with the last sighting 5 days 5 hours ago. In the last 7 full days it stayed up 61 of 168 hours, 36% of the time. On 4 October 2026 it was first recorded by Rust Wipe Stats.
What location is zm.mapnet.net.au based in?
For zm.mapnet.net.au, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 119.18.5.185:28015.
What Rust version is zm.mapnet.net.au on?
Rust network protocol 2634 and build 166652 on Linux is what zm.mapnet.net.au runs. Steam updates your game for you; the protocol must match to join.
Server tags
What do zm.mapnet.net.au's tags tell you?
For the game's server browser, zm.mapnet.net.au publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): It runs game build 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does zm.mapnet.net.au appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include zm.mapnet.net.au are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is in use on zm.mapnet.net.au?
A procedural map, generated by the game, runs on zm.mapnet.net.au.
Which settings and rules are in force on zm.mapnet.net.au?
Gather rate is not given in the name for zm.mapnet.net.au. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. This server has VAC switched on.
Wipe schedule
Which days and times does zm.mapnet.net.au schedule its wipes for?
The record of zm.mapnet.net.au's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 9 hours.
What happens on zm.mapnet.net.au when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Player counts
How many players does zm.mapnet.net.au hold?
zm.mapnet.net.au is offline at the moment; the last sighting was 5 days 5 hours ago. The seven-day average stands at 0 players.
Where does zm.mapnet.net.au sit in the rankings?
Ranked #15,404 on seven-day player hours, zm.mapnet.net.au is in the top 69% of all ranked servers.
How to join
What steps let you join zm.mapnet.net.au?
Enter client.connect 119.18.5.185:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.