Local forecast
Test server 2
Offline 122.199.5.224:28017 checked 20h ago
Current conditions
observed 20h agoplayers now
- 7-day average
- 1
- peak 1
- Rank
- #7,642
- top 34%
- No wipes
- resets
- 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (5 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:07 UKThu 29 Oct, 07:07 UTC · 21h ago | – | – | – | 1 |
| Wed 28 Oct, 13:53 UKWed 28 Oct, 13:53 UTC · 1d ago | – | – | – | 1 |
| Wed 28 Oct, 02:11 UKWed 28 Oct, 02:11 UTC · 2d ago | – | – | – | 1 |
| Wed 28 Oct, 01:44 UKWed 28 Oct, 01:44 UTC · 2d ago | – | – | – | 1 |
| Tue 27 Oct, 05:54 UKTue 27 Oct, 05:54 UTC · 2d ago | – | – | – | 1 |
| Wed 21 Oct, 00:45 UKTue 20 Oct, 23:45 UTC · 9d ago | 1 | – | 6.3 days | 1 |
| Tue 20 Oct, 12:55 UKTue 20 Oct, 11:55 UTC · 9d ago | 1 | – | 0.5 days | 1 |
| Tue 13 Oct, 09:19 UKTue 13 Oct, 08:19 UTC · 16d ago | 1 | – | 7.1 days | 0 |
| Thu 1 Oct, 18:41 UK FWThu 1 Oct, 17:41 UTC · 28d ago | – | – | 11.6 days | 1 |
| Tue 29 Sep, 05:38 UKTue 29 Sep, 04:38 UTC · 30d ago | 1 | held half | 2.5 days | 1 |
| Mon 28 Sep, 05:43 UKMon 28 Sep, 04:43 UTC · 31d ago | 1 | – | 1 days | 1 |
| Mon 28 Sep, 04:05 UKMon 28 Sep, 03:05 UTC · 32d ago | – | – | – | 1 |
| Mon 28 Sep, 03:45 UKMon 28 Sep, 02:45 UTC · 32d ago | – | – | – | 1 |
| Sun 27 Sep, 23:05 UKSun 27 Sep, 22:05 UTC · 32d ago | 1 | – | 0.3 days | 1 |
| Sun 27 Sep, 12:26 UKSun 27 Sep, 11:26 UTC · 32d ago | – | – | – | 1 |
| Sun 27 Sep, 11:52 UKSun 27 Sep, 10:52 UTC · 32d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 09:46 UKThu 24 Sep, 08:46 UTC · 35d ago | – | – | – | 0 |
| Thu 24 Sep, 08:10 UKThu 24 Sep, 07:10 UTC · 35d ago | – | – | – | 1 |
| Thu 24 Sep, 05:08 UKThu 24 Sep, 04:08 UTC · 36d ago | 1 | – | 3.3 days | 0 |
| Wed 23 Sep, 07:42 UKWed 23 Sep, 06:42 UTC · 36d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is Test server 2 online at the moment, and how consistent is its uptime?
Test server 2 is currently offline, with the last sighting 20 hours ago. It was up for 15 of 168 hours across the last 7 full days, 9% of the time. The first sighting by Rust Wipe Stats was on 17 September 2026.
What location is Test server 2 based in?
For Test server 2, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 122.199.5.224:28017.
What version of Rust is running on Test server 2?
Rust network protocol 2635 and build 169621 on Windows is what Test server 2 runs. To join you need the same protocol, and Steam handles the update.
Server tags
What do Test server 2's tags tell you?
These are the tags Test server 2 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp0 (Max players): Capacity: 0; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs169621 (Build): Game build: 169621; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Test server 2 appear among the Rust Wipe Stats lists and filters?
Test server 2 appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Rules and settings
What map is Test server 2 on?
The map is procedural, generated by the game on Test server 2.
Which settings and rules are in force on Test server 2?
No gather rate appears in the name Test server 2. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does Test server 2 wipe?
None of the resets on Test server 2 counts as a wipe: it rebuilds the world every few hours and publishes no wipe schedule.
Population history
What sort of population does Test server 2 carry?
The last time Test server 2 was seen was 20 hours ago; it is offline right now. Averaged over seven days: 1 players, peaking at 1. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
How does Test server 2 compare with other Rust servers in the rankings?
Ranked #7,642 on seven-day player hours, Test server 2 is in the top 34% of all ranked servers.
Getting in
What steps let you join Test server 2?
Open the console in Rust with F1, then type client.connect 122.199.5.224:28017 to join. On this page, Launch Rust does the same through Steam.