Local forecast
ServerName
Offline 128.204.67.117:28015 checked 43d ago
Current conditions
observed 43d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #14,184
- no region published
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is ServerName online at the moment, and how consistent is its uptime?
ServerName is currently offline, with the last sighting 43 days 2 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 16 September 2026.
Where does ServerName run from?
For ServerName, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 128.204.67.117:28015 is its address.
What version of Rust is running on ServerName?
On ServerName you will find Rust network protocol 2633 and build 162929, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on ServerName?
The server browser reads these tags from ServerName: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): It holds 5 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Game build: 162929; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry ServerName?
These Rust Wipe Stats lists include ServerName: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which map is in use on ServerName?
The game generates the map on ServerName, a procedural one.
What settings does ServerName use, and what rules does it enforce?
Gather rate is not given in the name for ServerName. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.
Wipe schedule
On what schedule does ServerName wipe?
The record of ServerName's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 days 15 hours.
Population
How many players does ServerName hold?
The last time ServerName was seen was 43 days 2 hours ago; it is offline right now.
Where does ServerName sit in the rankings?
The last seven days of player hours rank ServerName at #14,184, in the top – of ranked servers.
How to join
What do you do to join ServerName?
Enter client.connect 128.204.67.117:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.