Local forecast
ServerName
Offline 128.204.67.129:28015 checked 23d ago
Current conditions
observed 23d agoplayers now
20% full
- 7-day average
- 0
- peak –
- Rank
- #13,861
- top 61%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is ServerName, and is it online now?
Last seen 23 days 12 hours ago, ServerName is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 3 October 2026.
In which location does ServerName sit?
For ServerName, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 128.204.67.129:28015.
What version of Rust is running on ServerName?
Rust network protocol 2634 and build 166586 on Windows is what ServerName runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on ServerName?
The server browser reads these tags from ServerName: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Game build: 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does ServerName appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include ServerName are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which map is in use on ServerName?
A procedural map, generated by the game, runs on ServerName.
What settings does ServerName use, and what rules does it enforce?
Gather rate is not given in the name for ServerName. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser files it under Community. VAC, Valve's anti-cheat, is disabled.
Wipe times
On what schedule does ServerName wipe?
Too few wipes on ServerName are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 25 days 11 hours is how long the current world has been running.
Population history
Is ServerName busy or quiet?
At this moment ServerName is down, having last been seen 23 days 12 hours ago.
How does ServerName compare with other Rust servers in the rankings?
Player hours over the past week put ServerName at #13,861, inside the top 61% of all ranked servers.
Join the server
What do you do to join ServerName?
Open the console in Rust with F1, then type client.connect 128.204.67.129:28015 to join. On this page, Launch Rust does the same through Steam.