Local forecast
Durangy's Build Server
Online 131.153.153.98:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,411
- top 69%
- Last wipe
- 89d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on Durangy's Build Server?
Its average over the last 48 hours was 90 server fps, and it never dropped below 79. At its peak the world had 128,127 entities, counting buildings, deployables and the rest. At most it drew 9,424 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is Durangy's Build Server, and is it online now?
Right now Durangy's Build Server is up and running. The uptime it reports puts the last restart about 13 days 1 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does Durangy's Build Server sit?
There is no published region for Durangy's Build Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 131.153.153.98:28015.
What Rust version is Durangy's Build Server on?
Rust network protocol 2632 and build 160556 on Windows is what Durangy's Build Server runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do Durangy's Build Server's tags tell you?
The server browser reads these tags from Durangy's Build Server: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2632 (Protocol): Your game must run protocol 2632 to get in; cs160556 (Build): Game build: 160556; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Durangy's Build Server appear among the Rust Wipe Stats lists and filters?
Durangy's Build Server appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust build and creative servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is Durangy's Build Server on?
Durangy's Build Server runs a procedural map of size 6,000, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.
What settings does Durangy's Build Server use, and what rules does it enforce?
No gather rate appears in the name Durangy's Build Server. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
On what schedule does Durangy's Build Server wipe?
Its rhythm cannot be read yet, as too few of Durangy's Build Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 89 days 18 hours is how long the current world has been running.
Population
What sort of population does Durangy's Build Server carry?
The live count for Durangy's Build Server: 0 players, with 50 slots in total. The seven-day average stands at 0 players.
How does Durangy's Build Server compare with other Rust servers in the rankings?
Ranked #15,411 on seven-day player hours, Durangy's Build Server is in the top 69% of all ranked servers.
How to join
How do you get into Durangy's Build Server?
Two ways in: press F1 and enter client.connect 131.153.153.98:28015, or join from this page with Launch Rust, which opens Steam and connects you.