Local forecast
PvE|Prvt|RustServer_4991
Online 133.117.73.235:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #11,277
- top 51%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:26 UKFri 2 Oct, 00:26 UTC · 26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on PvE|Prvt|RustServer_4991?
Server fps averaged 48 in the last 48 hours; the lowest was 31. Buildings, deployables and all else in the world took the entity count to a peak of 111,948. Memory use reached 4,030 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is PvE|Prvt|RustServer_4991 online at the moment, and how consistent is its uptime?
Right now PvE|Prvt|RustServer_4991 is up and running. The uptime it reports puts the last restart about 5 days ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is PvE|Prvt|RustServer_4991 based in?
No region is published by PvE|Prvt|RustServer_4991. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 133.117.73.235:28015 is its address.
What Rust version is PvE|Prvt|RustServer_4991 on?
Rust network protocol 2635 and build 168909 on Linux is what PvE|Prvt|RustServer_4991 runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do PvE|Prvt|RustServer_4991's tags tell you?
These are the tags PvE|Prvt|RustServer_4991 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^p (PvE): The danger comes from the world, not other players. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry PvE|Prvt|RustServer_4991?
These Rust Wipe Stats lists include PvE|Prvt|RustServer_4991: Community Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Map and rules
What map is PvE|Prvt|RustServer_4991 on?
The game generates the map on PvE|Prvt|RustServer_4991, procedural, size 4,500, seed 8762. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on PvE|Prvt|RustServer_4991?
No gather rate appears in the name PvE|Prvt|RustServer_4991. Groups fall back to the game's default of 8 players. pve is the game mode, no player fighting. You will find it under Community in the server browser. This server has VAC switched on.
Wipe schedule
Which days and times does PvE|Prvt|RustServer_4991 schedule its wipes for?
The record of PvE|Prvt|RustServer_4991's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 22 hours.
What happens on PvE|Prvt|RustServer_4991 when wipe day arrives?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 14 hours in.
Player counts
What sort of population does PvE|Prvt|RustServer_4991 carry?
Out of 5 slots, PvE|Prvt|RustServer_4991 has 0 filled right now. The seven-day average is 0 players, with a peak of 1.
Where does PvE|Prvt|RustServer_4991 sit in the rankings?
Ranked #11,277 on seven-day player hours, PvE|Prvt|RustServer_4991 is in the top 51% of all ranked servers.
Join the server
How do you get into PvE|Prvt|RustServer_4991?
Two ways in: press F1 and enter client.connect 133.117.73.235:28015, or join from this page with Launch Rust, which opens Steam and connects you.