Local forecast
RustServer_5018
Online 133.88.106.75:28015 checked 13m ago
Current conditions
observed 13m agoplayers now
2% full
- 7-day average
- 1
- peak 6
- Rank
- #3,860
- top 17%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 31 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 00:48 UKFri 23 Oct, 23:48 UTC · 5d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on RustServer_5018?
Its average over the last 48 hours was 104 server fps, and it never dropped below 65. Buildings, deployables and all else in the world took the entity count to a peak of 50,943. At most it drew 2,535 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is RustServer_5018 online at the moment, and how consistent is its uptime?
You will find RustServer_5018 online at the moment. The uptime it reports puts the last restart about 5 days 19 hours ago. It was up for 119 of 120 hours across the last 5 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 23 October 2026.
What location is RustServer_5018 based in?
There is no published region for RustServer_5018. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 133.88.106.75:28015 is its address.
What version of Rust is running on RustServer_5018?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_5018 runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do RustServer_5018's tags tell you?
The server browser reads these tags from RustServer_5018: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry RustServer_5018?
RustServer_5018 appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
Which map is in use on RustServer_5018?
RustServer_5018 runs a procedural map of size 3,000, seed 22314, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on RustServer_5018?
Gather rate is not given in the name for RustServer_5018. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does RustServer_5018 wipe?
Its rhythm cannot be read yet, as too few of RustServer_5018's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 5 days 21 hours is how long the current world has been running.
What should you expect from wipe day on RustServer_5018?
At their busiest, its recent wipes averaged 6 players. 31 hours after the latest wipe, the crowd hit its peak.
Player counts
What sort of population does RustServer_5018 carry?
RustServer_5018 is carrying 1 players at the moment, out of 50 slots. Across the past week it peaked at 6 and averaged 1 players. At 10:00 UTC it was busiest over the past 48 hours, averaging 3 players.
Where does RustServer_5018 sit in the rankings?
Ranked #3,860 on seven-day player hours, RustServer_5018 is in the top 17% of all ranked servers.
Join the server
How do you get into RustServer_5018?
Open the console in Rust with F1, then type client.connect 133.88.106.75:28015 to join. On this page, Launch Rust does the same through Steam.