Local forecast
RustServer_17001
Online 133.88.119.159:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,195
- top 68%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:30 UKFri 2 Oct, 09:30 UTC · 26d ago | 1 | – | running | 0 |
| Thu 1 Oct, 10:25 UKThu 1 Oct, 09:25 UTC · 27d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 11:13 UKMon 28 Sep, 10:13 UTC · 30d ago | 1 | held half | 3 days | 0 |
| Sat 26 Sep, 02:47 UKSat 26 Sep, 01:47 UTC · 33d ago | 2 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does RustServer_17001 hold a steady performance?
Server fps averaged 74 in the last 48 hours; the lowest was 41. The world held as many as 93,396 entities, buildings and deployables included. Memory use reached 2,842 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is RustServer_17001 online at the moment, and how consistent is its uptime?
You will find RustServer_17001 online at the moment. The uptime it reports puts the last restart about 2 days 6 hours ago. In the last 7 full days it stayed up 145 of 168 hours, 86% of the time. It came to Rust Wipe Stats's notice first on 25 September 2026.
Where does RustServer_17001 run from?
No region is published by RustServer_17001. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 133.88.119.159:28015 is its address.
What version of Rust is running on RustServer_17001?
On RustServer_17001 you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on RustServer_17001?
The server browser reads these tags from RustServer_17001: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry RustServer_17001?
The Rust Wipe Stats lists that include RustServer_17001 are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is RustServer_17001 on?
A procedural map of size 4,000 with seed 2026680033, generated by the game, runs on RustServer_17001. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does RustServer_17001 use, and what rules does it enforce?
The name of RustServer_17001 says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser files it under Community. This server has VAC switched on.
Wipe times
On what schedule does RustServer_17001 wipe?
No next wipe can be predicted for RustServer_17001: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 17 hours.
What happens on RustServer_17001 when wipe day arrives?
Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd hit its peak. 100% of recent wipes kept more than half the peak until the next wipe.
Population
What sort of population does RustServer_17001 carry?
The live count for RustServer_17001: 0 players, with 50 slots in total. Averaged over seven days: 0 players, peaking at 1. The last 48 hours peak at 21:00 UTC, when the average was 0 players.
How does RustServer_17001 compare with other Rust servers in the rankings?
The last seven days of player hours rank RustServer_17001 at #15,195, in the top 68% of ranked servers.
Getting in
What steps let you join RustServer_17001?
Open the console in Rust with F1, then type client.connect 133.88.119.159:28015 to join. On this page, Launch Rust does the same through Steam.